Certifying Good Virtual Reality
The Certified Good Virtual Reality Collection honors experiences that move virtual reality forward.
The Certified Good Virtual Reality Collection launches this week starting with its first honorees Titans of Space and Banners & Bastions.
Good virtual reality is discovered constantly and most people just need directions so they can get there. This new section of Good Virtual Reality collects projects that push the medium forward. Like pins in a map, the collection aims to help those exploring VR in headsets navigate the impossibly large stretches between points of interest.
Developers receive a badge to certify their work and if you have recommendations for the collection you can email editor at goodvirtualreality dot com.
For those learning about Good Virtual Reality here, we are an independent journalism effort that is totally community supported and independently owned. As editor, publisher and owner of the content I produce, after a decade leading editorial operations at UploadVR.com, here I have the control necessary to focus on what resonates with the humans experiencing this medium. In just over three months of Good VR, around 100 pieces have published with podcast guests including some of the most experienced and inspired practitioners of immersive design. When Anton Hand dropped the biggest VR game announcement of the year with H3VR2, for example, subscribers had the news in their inbox with details shared across an hour-long podcast and you can learn about his life-long journey as an artist exclusively on Good VR’s YouTube channel.
Bookmark the Certified Good Virtual Reality Collection and subscribe to Good VR today if you want to be the first to receive this work in your inbox, and please consider a donation to support the work directly.


