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H3VR2 Revealed By RUST LTD. For Quest And Steam
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H3VR2 Revealed By RUST LTD. For Quest And Steam

Hot Dogs, Horseshoes & Hand Grenades 2 can sell VR headsets for years.

Hot Dogs, Horseshoes & Hand Grenades development studio RUST LTD. revealed a sequel during the Creature Feature.

I’ve told people I’m not really into VR shooters, but the more nuanced truth is that nothing in the category interests me the way Pistol Whip grabbed me with its rhythm focus in about 30 seconds and then kept me playing there for years. Now, I’m anticipating Hot Dogs, Horseshoes & Hand Grenades 2 in a way I haven’t any other VR game.

H3VR2 has been in development for some time and it is funded in part by Meta, with the reveal made during Doug North Cook’s latest VR gaming showcase. Some of the most accomplished VR developers in the world have joined RUST LTD. to devote their time to the project including SUPERHOT VR for Quest developer Mark Schramm and Vertigo 1 & 2 creator Zach Tsiakalis-Brown.

“I see these people around me, many of whom are like my dear friends, who are capable of building some of the most incredible experiences that I think anyone has ever made,” North Cook said in February on the first episode of the Good VR Podcast. “And I am just desperate to ensure that they keep being able to build those things.”

In case you are unfamiliar with H3VR, the work from Anton Hand and his colleagues at RUST LTD. exists in a category by itself on Steam. The VR sandbox game has been in development for a full decade of early access accruing more than 20,000 reviews over that time and an overwhelmingly positive rating. Never put on sale below its $20 starting price, its 1.0 version is still in ongoing testing to support the robust modding community after more than 150 updates across the decade adding new game modes, features, and guns focused around shooting targets or human-sized hot dogs.

“One of the big differences that we’re doing now compared to the original game is that there is a very managed onboarding experience in the game,” Hand says on the Good VR Podcast. “It’s both narratively letting you know about the context that you’re in with it, but is actually ensuring do you want to set your locomotion options before you move anywhere? Here are your hands, here is what is going on.”

The action-adventure game aims to reach new players as well as existing enthusiasts alike built in the “spirit of a sim.” There’s a “Certification Range” and voiced tutorials to introduce players to the virtual firearms and their handling.

“While you’re practicing,” Hand explains as an example, the tutorial shares “a couple fun facts about this type of firearm that you might not have heard of.”

Hand is famously critical of Facebook and Meta while being a staunch supporter of PC VR efforts over the years. Shock that he would take Meta’s funding, and that a sequel is deep into development, is likely to reverberate through the VR community and beyond. Even more than Half-Life, a series adapted to headsets rather than born in them, H3VR2 could inject tremendous enthusiasm into the narrative around VR and standalone headsets in particular.

You can listen now to a one-hour Good VR Podcast episode with Hand breaking down his path into VR, 10 years of H3VR, how Meta came to help fund the sequel, and his answer to the question “did you sell out?”

You can also wait for the full two-hour video version premiering tomorrow with a much deeper dive into the artist’s perspective and journey, charting Hand’s path from the first piece of digital art he made in 1993 to his favorite Star Trek captain and top moment of presence in VR.

H3VR2 wishlist pages are available for Steam and Quest.

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