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Jonas Sandstedt's avatar

Is this true for all hardware categories out there? Would be interesting to see some graphs over different consumer products. I know the first television was produced 100 years ago now. But it took until mid 1900 untill it got broadly adopted.

Also do we need to get to 1 billion headset users? Can’t we be fine with the amount we have today?

Ian Hamilton's avatar

Oh, and your second question on being fine with the amount we have today, you're speaking to the reason I bought a Beyond 2 for myself -- other manufacturers are taking note that weight on the face is a major part of keeping this market down. In other words, it'll be a long time before Bigscreen even sells 1 million headsets, but the usage patterns of the people who buy those headsets and wear them for extended amounts of time will be completely different than the $400 facebricks.

Ian Hamilton's avatar

Fascinating question and I don’t know.

I gave up trying to analyze the VR market this way some time back because I couldn’t figure out where the “timer” started on the adoption clock, and that was true of every technology I looked at not just VR.

Andrew’s careful word choice on the “first viable consumer” device in the category is an interesting way of thinking about placing where the timer starts.