<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0"><channel><title><![CDATA[Good Virtual Reality: News]]></title><description><![CDATA[News with necessary context.]]></description><link>https://www.goodvirtualreality.com/s/news</link><image><url>https://substackcdn.com/image/fetch/$s_!Ry59!,w_256,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F175f1e94-70a7-46ee-a10d-8295cee16732_512x512.png</url><title>Good Virtual Reality: News</title><link>https://www.goodvirtualreality.com/s/news</link></image><generator>Substack</generator><lastBuildDate>Tue, 09 Jun 2026 16:45:21 GMT</lastBuildDate><atom:link href="https://www.goodvirtualreality.com/feed" rel="self" type="application/rss+xml"/><copyright><![CDATA[Ian Hamilton]]></copyright><language><![CDATA[en]]></language><webMaster><![CDATA[editor@goodvirtualreality.com]]></webMaster><itunes:owner><itunes:email><![CDATA[editor@goodvirtualreality.com]]></itunes:email><itunes:name><![CDATA[Ian Hamilton]]></itunes:name></itunes:owner><itunes:author><![CDATA[Ian Hamilton]]></itunes:author><googleplay:owner><![CDATA[editor@goodvirtualreality.com]]></googleplay:owner><googleplay:email><![CDATA[editor@goodvirtualreality.com]]></googleplay:email><googleplay:author><![CDATA[Ian Hamilton]]></googleplay:author><itunes:block><![CDATA[Yes]]></itunes:block><item><title><![CDATA[Valve To Ship Steam Frame 'This Summer']]></title><description><![CDATA[Summer begins June 21 and ends September 22.]]></description><link>https://www.goodvirtualreality.com/p/valve-to-ship-steam-frame-this-summer</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/valve-to-ship-steam-frame-this-summer</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Thu, 04 Jun 2026 23:11:17 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!0Pwx!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6c140cbe-7866-4b82-84a4-5fec519d25e9.heic" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Valve offered a sentence of new guidance for Steam Frame shipments after blowing out the original early 2026 guidance offered late last year.</p><p>The <a href="https://steamcommunity.com/groups/steamworks/announcements/detail/716780409378048028">new page on Valve&#8217;s Steam</a> begins with the following sentence:</p><blockquote><p>&#8220;Today we are expanding the Verified program to include Steam Machine and Steam Frame, both of which are shipping this summer.&#8221;</p></blockquote><p>Summer begins June 21 and ends September 22 for Valve&#8217;s U.S.-based offices.</p><p>Pico asked for <a href="https://www.goodvirtualreality.com/p/pico-seeks-experienced-users-to-sign?utm_source=publication-search">NDAs for a new headset</a> while both Google and Meta rebuild their strategies relative to VR around ultra-lightweight designs and Apple is steadily building toward something beyond the current ultra-high resolution Vision Pro. This means Valve&#8217;s window to ship the super comfortable Steam Frame is growing tight before other companies aim to push the market forward.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!0Pwx!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6c140cbe-7866-4b82-84a4-5fec519d25e9.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!0Pwx!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6c140cbe-7866-4b82-84a4-5fec519d25e9.heic 424w, https://substackcdn.com/image/fetch/$s_!0Pwx!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6c140cbe-7866-4b82-84a4-5fec519d25e9.heic 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stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div>]]></content:encoded></item><item><title><![CDATA[Supernatural's Rebirth Reinvigorates VR Fitness Community: 'Coaches Were The Super Glue']]></title><description><![CDATA[A community rallies around coaches returning this fall to Supernatural Health.]]></description><link>https://www.goodvirtualreality.com/p/supernatural-rebirth-reinvigorates</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/supernatural-rebirth-reinvigorates</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Thu, 04 Jun 2026 10:30:40 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!nNKr!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>When I started Good Virtual Reality in January after more than a decade at UploadVR I <a href="https://www.goodvirtualreality.com/p/ian-is-typing">wrote</a> &#8220;the only thing that&#8217;s real about VR is the people. That is my focus and always will be.&#8221;</p><p>Fans of Supernatural VR fitness share that in common. </p><p>Many in the community of more than 110,000 on the official Facebook group for Supernatural had become despondent, seeking solace in other services like FitXR and FunFitLand, after Meta laid off the coaches in January. Yesterday&#8217;s announcement  that the fitness service is <a href="https://www.goodvirtualreality.com/p/supernatural-coaches-returning">relaunching later this year as an independent startup</a>, and bringing the coaches back, is turning that sentiment around.</p><p>&#8220;I&#8217;m literally walking around my neighborhood while I read comments and bawl my eyes out,&#8221; <a href="https://www.facebook.com/groups/getsupernatural/posts/26971582705801454/?comment_id=26971854919107566">replied</a> coach Raneir Pollard to a crying fan. &#8220;You&#8217;re not alone fam!&#8221;</p><p>Coaches call subscribers to the fitness service &#8220;athletes&#8221; and deliver positive reinforcement throughout the workouts and beyond.</p><p>&#8220;We are building something beautiful and we&#8217;re doing it with you,&#8221; said Leanne Pedante on the <a href="https://www.wearesupernatural.com/">new sign-up page </a>for the service. &#8220;Get on board lets ride till these wheels fall off.&#8221;</p><p>I <a href="https://www.facebook.com/share/p/18huGffzP1/">posted to the Facebook group</a> in search of reactions both to the layoffs in January and unexpected news of its rebirth in June.</p><p>&#8220;I was heartbroken when they left, and I canceled to send a message to Meta that I was not okay with this,&#8221; wrote one user. &#8220;I started working out and running and doing more organically from home, but I missed Supernatural... my mother passed away yesterday, so hearing this news has been like a life preserver, and I am feeling such blessings right now, and hopeful and happy&#8221;</p><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://www.goodvirtualreality.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe now&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://www.goodvirtualreality.com/subscribe?"><span>Subscribe now</span></a></p><p>Below are five Supernatural fitness stories I received over email from people who have used the VR fitness service over the last five years, bolding added:</p><h2><strong>Therese Martin</strong></h2><blockquote><p>I have NEVER like to exercise, not in high school, not in the Army and certainly not in my adult life. Supernatural changed that for me. It wasn&#8217;t overnight. It took me about a year to realize that this exercise was fun, required minimal coordination, and no gym bod required. I started using Supernatural in 2022 but didn&#8217;t get serious until 2023. I had a 192 week streak going until early in 2026 when I missed a couple of weeks. I work out 4 days a week. Every week. I have NEVER stuck with an exercise routine for longer than a month until I started Supernatural. Now, I am lighter, stronger and happier than when I started.</p><p>I started for the movement and the music. I have stayed for the coaches and the way they make me feel supported, important, powerful. We have never met in person, but I spend time with them 4 days a week and it doesn&#8217;t feel virtual to me. I feel so much more confident! I have so much more belief in myself. I feel better and when I am not working out, I don&#8217;t feel great. These coaches have inspired me so much. I hear, &#8220;You can do hard things!&#8221; in the middle of some hard workouts and I believe it. I believe it so much <strong>I got a tattoo that reads &#8220;ICDHT&#8221;. I can do hard things.</strong></p><p><strong>I cried all day when it was announced that Meta had pulled the plug on Supernatural. I felt betrayed. I was angry. These people, the choreographers, the VR folks, had all put their heart and soul into this program and this community. I felt betrayed for them as well. </strong>I thought about dropping my subscription but then I remembered how much joy I get from working out in the Supernatural world. I remembered how much everyone worked to create this program and make it special. I decided to ride or die with Supernatural. And, if I am truly honest, I know that if I quit Supernatural, I would not bother to find a replacement. I would slowly just go back to not moving.</p><p><strong>Today, I am glad that I kept doing my Supernatural thing because now I know there is something better waiting for me down the road. </strong>I am grateful for the powers in the universe that made this happen.</p><p>Supernatural since January 2022</p></blockquote><h2><strong>Leela Sinha</strong></h2><blockquote><p>I don&#8217;t have a big fancy Surgery to Superathlete story, just the regular kind we see so many of in the community. I&#8217;ve tried all my life to exercise, but for two reasons, it&#8217;s always been hard: one, I have some medical issues that make it hard for me to be far from home if something goes wrong. The other is just that I get BORED. Weight lifting: boring. Running: boring. Everything else: also boring. Sports: why does this matter?</p><p>I discovered way back in the days of the XBox Kinect and the PS...gosh what was it called? that computer games were one way to get me moving, but the tech really just wasn&#8217;t there, and then there wasn&#8217;t enough game development for those platforms. Then I realized what I love is adventure sports: kayaking, rock climbing, hiking--but due to the aforementioned medical situation, all the pieces of the puzzle have to be perfect for me to get to do those things, and then really, for safety, I should have someone else along. Then I got another medical situation that also makes outdoor sports tricky. <br><br>And bored. Did I mention I got bored SO EASILY? (I&#8217;m an intensive--we are intense personality type people, I wrote a book about us--and getting us to exercise is a real challenge). I wanted intense and fun but low actual risk because I can&#8217;t afford to be getting injured.</p><p>When I found SN it was before its transfer to Meta and I was DELIGHTED. I used it so much I got my second sports injury ever (shoulder problems) but couldn&#8217;t find a PT who understood the game, so they couldn&#8217;t really help me fix it. That sidelined me, and I was so upset. I&#8217;ve never been upset about not exercising before--first time for everything, I guess--and then I recovered, and then I reinjured myself and for the first time in my life I understood why athletes aren&#8217;t just relieved they don&#8217;t have to play their sport for a few months while they heal.</p><p>I was just coming back from my second hiatus when the shutdown was announced...and I was so disheartened I couldn&#8217;t get in the headset at all. All the cardio fitness (I discovered I could run by accident after I&#8217;d been doing SN for about six months the first time) and strength and flexibility I&#8217;d built slowly ebbed away, and my doctor put his Disappointed face on, but I just couldn&#8217;t make myself. It was like going to a graveyard.</p><p>So I&#8217;m incredibly excited to be anticipating the reboot. When indie companies are bought out I never begrudge them their exit (I consult with small businesses which are often partly or all the way software companies--I know how much work it is, and they deserve their flowers) but so often the values get lost in the money-only-value that a takeover involves. I can&#8217;t wait to see the values of community and support and fitness and access to athletics for all return to the app and those of us who love it.</p></blockquote><h2><strong>Tammi Strong</strong></h2><blockquote><p>On June 12, 2023, I put on a VR headset and started Supernatural for the very first time.</p><p>At the time, I had no idea it would completely change the way I viewed exercise.</p><p>For all my life, I hated even the thought of working out.  It was something I knew was good for me but that wasn&#8217;t enough reason to actually do it.</p><p>Supernatural changed all of that. Somehow, exercise became fun. It became something I wanted to do, not something I forced myself to do.</p><p>But it wasn&#8217;t just the workouts.</p><p>The magic of Supernatural was always the people behind it.</p><p>The coaches weren&#8217;t just faces that appeared in a headset. They were real people who genuinely connected with the athletes. They celebrated wins, encouraged us through struggles, and built a community that felt surprisingly personal for a virtual platform. Over time, I even became close with one of the coaches and would chat with each other about things outside of Supernatural.</p><p>So when the changes started happening and then the coaches being laid off, something shifted for me.</p><p>I couldn&#8217;t quite put my finger on it at first, but the excitement I used to feel every time I put on the headset started to fade. The workouts were still there, but the heart of what made Supernatural special felt different. To me, <strong>the coaches were the super glue that held everything together.</strong> Losing them felt personal because they had become such a meaningful part of the experience.</p><p>Today, everything changed again.</p><p>When I heard the announcement that the coaches and some of the original staff would be launching their own version this fall, I instantly felt something I hadn&#8217;t felt in a while: excitement.</p><p>Real excitement.</p><p>The kind that makes you smile before you&#8217;ve even finished reading the announcement.</p><p>The kind that makes you immediately want to put the headset back on.</p><p>For the first time in a long time, I felt that spark come back.</p><p>It&#8217;s funny how sometimes it isn&#8217;t the technology, the workouts, or the features that keep us coming back.<strong> It&#8217;s the people. It&#8217;s the community. It&#8217;s feeling connected to something bigger than yourself.</strong></p><p>June 12, 2023, was the day I fell in love with fitness.</p><p>And today feels a little like getting that feeling back.</p><p><strong>Fall can&#8217;t come soon enough!</strong></p></blockquote><h2><strong>Sherer Minor</strong></h2><blockquote><p>My name is Sherer Minor, and I am very much a SN fan. I&#8217;d call myself a devotee, but I&#8217;ll admit I&#8217;ve wandered over to FitXR recently in an attempt to find an alternative, as I assumed SN had been put out to pasture.</p><p>I&#8217;ve been a SN athlete for a few years off and on, and just like most people, life got in the way of me sticking to it. I lost track of my fitness goals for a few years when work and my child&#8217;s schedule obligations started monopolizing my time. The weight crept on and I chose to be blind to it. It just wasn&#8217;t a convenient time for me to put myself first.</p><p>Then, in November 2024, my Mother was diagnosed with stage 4 pancreatic cancer.</p><p>Since I live the closest (about an hour away), I was her caretaker. At first, she was independent, and in her brave and stoic way, took it all, considered it just a temporary setback, in and was determined to beat it. She elected to try chemo. I took her every two weeks, and during that time, watched as her health declined. She&#8217;d lose weight rapidly, and I&#8217;d seem to find it just as rapidly.</p><p>When she passed in June of 2025, I was mentally and physically broken. I was 230 lbs, and my emotional health was as destroyed as my physical health. So in July, I went to my doctor, and told her that something had to change. Her response was to provide prescriptions for anti-depressants and anti-anxiety meds, as well as Zepbound to help kick start my weight loss. Surprisingly, insurance covered it, and I tried my first dose that weekend. Boy, did that ever suck. The nausea was REAL.</p><p>Despite the side effects, I kept taking it, and within a few weeks at a small dose, started to see my weight drop a little. Once I saw the scale move, I got motivated to keep going, and see what else I could do. I started walking around my small neighborhood, and that got boring fast. I joined a gym and tried the treadmill and weight machines. Hated that too! One day, I looked at my Quest 2 collecting dust, and muttered out loud but to no one in particular &#8220;meh, why the hell not?&#8221;</p><p>I was sucked in from that moment on. From the first wind chime-like sounds of the opening intro, to the final swings I took during my low intensity quick hits workout, I felt like I was &#8220;home&#8221;. <strong>Sweat was dripping into my eyes and mouth, but I couldn&#8217;t stop smiling.</strong> It felt like the first time I had smiled in a month. To be honest, it probably WAS.</p><p>I put the headset on almost every day. I built a VR gym area in my basement, and also picked up some equipment to start strength training. I stopped taking the antidepressants, and only use the anti-anxiety meds when I absolutely need them. I&#8217;m still taking the Zepbound, because it helps with the &#8220;food noise&#8221;.</p><p>When the announcement was made that the SN app was being sunset, and the coaches let go, <strong>I felt like I had been sucker-punched in the gut. It took me a second to remember to breathe. </strong>All I could think was &#8220;Oh shit, what am I going to do now?&#8221; I felt abandoned. I kept using the app, but honestly it wasn&#8217;t the same. It felt hollow. I then wandered over to other apps: Funfitland, Les Mills Bodycombat, and FitXR. I hated the first two, but despite the music being abysmal, FitXR had different options that I liked, such as the daily challenges, and the &#8220;ghost&#8221; multiplayers with the leaderboards in each session, which spoke to the competitive nature that I didn&#8217;t know I had. So I started using FitXR first as my warm up, then SN for my main workout.</p><p>Today, <strong>when the announcement was made that the family is coming back together, my first reaction was pure joy. It was the best news I had heard in a while</strong>! I virtually SPRINTED to the sign-up page and became a founding member, then I shouted my jubilation from the Official Supernatural Community FB page rooftops! Once the initial excitement wore off, I was surprised to notice that I felt guilty. FitXR has become a staple of my routine, which means that I&#8217;m now a customer of their competition.</p><p>Well, damn. I&#8217;m cheating on my fitness family.</p><p>I realize that there&#8217;s room in my headset for both, as there has been these many months. However, I will likely drop FitXR when SN comes fully back online, especially if they take some of the features of FitXR, like the varied workouts (HIIT, Sculpt, Combat) and the competition aspect. I know where my true loyalties lie: to <strong>the app that saved me from myself.</strong></p></blockquote><h2><strong>DeeDee Henry</strong></h2><blockquote><p>When the news hit in early January that Meta was putting Supernatural on life support, saying I was devastated would be an understatement. I was in tears, stunned into disbelief, and completely numb. I&#8217;m part of #TeamSunshine, myself, Sherry Dickson, Kelly Hines, and my mom, Darlene &#8220;Cookie&#8221; Norman, and we truly went through the stages of grief together. But when we reached anger, it lit a fire under us.</p><p>We reached out to every media source we could. We campaigned, wrote letters, made calls, sent emails, anything we thought might help. We heard a lot of discouragement and skepticism, with people telling us we were wasting our time, that Meta was too big, and that Meta didn&#8217;t care. But we refused to listen. Even with so much silence and rejection surrounding our cause, one source connected with us: Victoria Song of The Verge. Through that coverage, we were featured as a small representation of the Supernatural athletes fighting to keep our app alive, and that attention lasted for a couple of weeks, helping bring much-needed awareness to saving Supernatural and our coaches.</p><p>Although we haven&#8217;t had many other successes since then, we also haven&#8217;t stopped brainstorming or looking for new ways to keep fighting. I&#8217;ll admit, we were discouraged and unsure what our next move would be, but this morning, everything changed. THIS MORNING we got the news, and I was in shock. I had to verify it was real before I let myself believe it. We found out about ten minutes before our morning workout together, and we spent our morning rejoicing, laughing, crying, dancing, and singing together in our &#8220;together&#8221; workout. We celebrated. The only thing that could have made it better would have been doing it all in person.</p><p>I&#8217;ve been a Supernatural VR user since October 2020. I&#8217;ve participated in beta testing and user interviews to help improve the human side of the app. It&#8217;s hard to fully explain to someone else how deeply this fitness app and its community have impacted me. Like many others, I originally started using it to lose weight and get healthy, but it became so much more than that. It created a genuine community, a family offering support, human connection, and encouragement while helping us build healthy habits.</p><p>It became a transformative tool for both physical health and mental health. And by mental health, I don&#8217;t just mean the meditation and stretching sessions. I mean the community of people connecting through shared struggles, experiences, victories, losses, and vulnerabilities, you name it, we&#8217;ve shared it. I never imagined a VR app could have this kind of power, and I&#8217;m sure the creators of Supernatural never could have imagined the level of virtual intimacy it would help build among people from all over the world.</p><p>A huge part of that closeness and success is thanks to our human coaches: Leanne Pedante, Mark Harari, Antonio &#8220;Doc&#8221; Harrison, Raneir Pollard, Dwana Olsen, and Mindy Lai. They connected with us on a personal level. They shared their real-life stories, struggles, and lessons while we worked out with them. Even more importantly, they showed up every day in the Facebook community and interacted with us there too. We could message them privately, and they would show up for us there as well.</p><p>We have cried tears of triumph and loss in our headsets while listening to and genuinely connecting with our coaches. We&#8217;ve also shared some very personal losses as a community.</p><p>And that&#8217;s only part of it. The users themselves have built a community of love and support. There are workout groups, competitions, and &#8220;together&#8221; workouts that let us see each other&#8217;s avatars and move as a team toward shared goals. We meet, talk, bond, and form friendships. I have so many people I&#8217;ve never met in real life, yet I truly consider them friends. One of my favorite memories is the &#8220;coach roulette&#8221; days, when coaches would surprise us by popping into together workouts, and everyone would scramble to &#8220;catch a coach&#8221; and work out with them. Those were good times.</p><p>I&#8217;ve also built my own core circle, #teamsunshine including my 75-year-old mother, who lives five hours away. Supernatural is how we talk to each other five days a week. I even won my mom her headset through a Supernatural &#8220;write about a woman who inspires you&#8221; challenge. I was one of five people who won a free headset and subscription, and I gifted mine to her because I wrote about her as my inspiration. She is moving, staying healthy, getting stronger, and impressing her doctor with her progress.</p><p>I also met a beautiful Canadian, Sherry Dickson, in a random together workout, and we quickly bonded. I invited her to join my mom and me, and later I discovered she is actually a distant cousin. The same thing happened with our fourth member, Kelly Hines, in Ohio, she turned out to be a distant cousin too. That makes the world feel small, but wonderfully connected. And even before we knew we shared family lineage, these two beautiful people I met through Supernatural were already my family.</p><p>I know I&#8217;m not alone in this experience. If you look deeper, you&#8217;ll find many stories like mine.</p><p>I could go on for pages about the benefits of Supernatural, not just as a fitness app but as a life-changing, legacy-building, beautiful human experience. If it were gone, there would truly be nothing that could replace it.</p></blockquote><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!nNKr!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!nNKr!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg 424w, https://substackcdn.com/image/fetch/$s_!nNKr!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg 848w, https://substackcdn.com/image/fetch/$s_!nNKr!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!nNKr!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!nNKr!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg" width="1456" height="820" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/cf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:820,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:188899,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:true,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:&quot;https://www.goodvirtualreality.com/i/200525116?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!nNKr!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg 424w, https://substackcdn.com/image/fetch/$s_!nNKr!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg 848w, https://substackcdn.com/image/fetch/$s_!nNKr!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!nNKr!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcf14d2b7-4b71-4805-b7c3-dd31f0879a3a_2048x1153.jpeg 1456w" sizes="100vw" loading="lazy"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p><em>Good Virtual Reality is a 100 percent independent, community-supported journalism effort made exclusively by people for people. Please <a href="https://buy.stripe.com/7sY8wPeTAcnG3eD1vZao800">consider a donation</a> to support our reporting or become a paid subscriber.</em></p>]]></content:encoded></item><item><title><![CDATA[Supernatural Coaches Returning As Founders Spin Out VR Fitness Service From Meta]]></title><description><![CDATA[Supernatural founders Chris Milk and Aaron Koblin are taking their VR fitness service out of Meta as Supernatural Health.]]></description><link>https://www.goodvirtualreality.com/p/supernatural-coaches-returning</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/supernatural-coaches-returning</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Wed, 03 Jun 2026 15:06:41 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!zjEb!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F11e44950-591a-45f7-aff9-235d62948c59_2098x1344.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>The human heart of VR fitness service Supernatural &#8212; the coaches &#8212; are set to return as the original founders spin out their work from Meta.</p><p>January&#8217;s seismic strategy shift at Meta to center on AI laid off thousands of employees and shuttered gaming studios ahead of winding down the <a href="https://www.goodvirtualreality.com/p/horizon-worlds-is-dead-as-meta-prepares">company&#8217;s wider Horizon Worlds effort</a>. The shift also tore the heart out of the acquired service Supernatural as the coaches who guide members through their fitness journey were effectively turned into ghosts. Their performances would remain as &#8220;content&#8221; in the app but their employment ended.</p><p>Now founders Chris Milk and Aaron Koblin, who originally agreed to sell the service to Meta in 2021, are going back to their roots as an independent entity called Supernatural Health and planning to bring back the coaches.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!zjEb!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F11e44950-591a-45f7-aff9-235d62948c59_2098x1344.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!zjEb!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F11e44950-591a-45f7-aff9-235d62948c59_2098x1344.png 424w, https://substackcdn.com/image/fetch/$s_!zjEb!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F11e44950-591a-45f7-aff9-235d62948c59_2098x1344.png 848w, https://substackcdn.com/image/fetch/$s_!zjEb!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F11e44950-591a-45f7-aff9-235d62948c59_2098x1344.png 1272w, https://substackcdn.com/image/fetch/$s_!zjEb!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F11e44950-591a-45f7-aff9-235d62948c59_2098x1344.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!zjEb!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F11e44950-591a-45f7-aff9-235d62948c59_2098x1344.png" width="1456" height="933" 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class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>&#8220;Supernatural is being reborn. Same coaches, same DNA, same obsession with making fitness feel like the best part of your day &#8212; now under a new, independent company we&#8217;re starting from the ground up. The next chapter is going to be even better than the last one, and we want you involved from day one,&#8221; a <a href="https://www.wearesupernatural.com/faq">Q&amp;A page</a> on the official website explains, noting a price increase is also coming to the service to support the effort. &#8220;As a fresh new independent company, we want to continue to pay the team industry salaries with real benefits, sign our own music deals, invest in new features and give the coaches you love a career instead of a side gig. The new price is what lets us do all of that and keep the bar high &#8212; for years, not just a season. Founding Members will help us get started with a founder discount as a thank you for being there from the start of this new chapter. Subscribers who join after we launch will pay full price.&#8221;</p><p>The announcement was made through the official <a href="https://www.facebook.com/groups/getsupernatural/posts/26960145366945188">Supernatural Facebook group</a>. While the group has more than 110,000 members usually posting positive reinforcement for people on their fitness journey, shock and anger in the aftermath of the announcement in January has given way to a recurring theme of disheartened members finding themselves wondering if they should stick with Supernatural as friends they&#8217;ve made left the community.</p><p><strong>Update: Read the follow-up report of <a href="https://www.goodvirtualreality.com/p/supernatural-rebirth-reinvigorates">first-hand accounts from Supernatural fans.</a></strong> </p><p><em>This is breaking news first reported by Good Virtual Reality. This publication is a 100 percent independent, community-supported journalism effort made exclusively by people for people. Please <a href="https://buy.stripe.com/7sY8wPeTAcnG3eD1vZao800">consider a donation</a> to support our reporting or become a paid subscriber.</em></p><p></p>]]></content:encoded></item><item><title><![CDATA[As Rec Room Shuts Down VRChat Builds 'For The Long Term']]></title><description><![CDATA[Rec Room closes June 1 while planning a tool for creators to download their work.]]></description><link>https://www.goodvirtualreality.com/p/as-rec-room-shuts-down-vrchat-builds</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/as-rec-room-shuts-down-vrchat-builds</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Tue, 31 Mar 2026 01:03:06 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!qZw6!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>The startup behind Rec Room announced the imminent closure of its network on June 1.</p><p>In the <a href="https://blog.recroom.com/posts/schools-out-for-rec-room">closure note</a>, copied below in its entirety to save for posterity, Rec Room promised a tool available from Steam in about a week allowing creators to download their room and invention data &#8220;in formats that can help you recreate the room elsewhere if you choose." It&#8217;s important to note that while Meta leadership changed course to keep Horizon Worlds online after <a href="https://www.goodvirtualreality.com/p/horizon-worlds-is-dead-as-meta-prepares">first announcing closure on a similar timescale</a>, they still have made no similar promise that would allow creators to download their work for use elsewhere.</p><p>Dr. Ruth Diaz noted <a href="https://www.goodvirtualreality.com/p/meta-needs-to-make-amends-to-horizon-worlds-creators">in a post on this site</a> that Meta still needs to make amends to its Horizon creators, writing that it should &#8220;give creators full ability to export and move their worlds, complete and intact, to other applications. Unwall the gardens before you abandon them.&#8221;</p><p>As long-time believers in VR feel the air sucked out of their lungs at the <a href="https://www.goodvirtualreality.com/p/the-consumer-pc-vr-market-turns-10">10-year anniversary of PC VR</a>, Good VR reached out to VRChat for comment and received the following statement:</p><blockquote><p>These are hard times for the space, and our hearts go out to the Rec Room team and their community. For Horizon Worlds, regardless of where it lands, this instability is tough on its creators, players, and team. Building social platforms is really difficult work, and these moments deeply affect real people. VRChat is in a strong position. We're continuing to grow, hitting new concurrency records, and actively investing in the platform. What's kept us here is our community -- their creativity, their ingenuity, and the fact that they show up every single day. We don't take that for granted. VRChat is not going anywhere. We're hiring, and we're building for the long term.</p></blockquote><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.goodvirtualreality.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Good Virtual Reality is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p></p><p>Here&#8217;s the post from Rec Room announcing closure titled &#8220;School&#8217;s out for Rec Room&#8221;:</p><p>Rec Room will be closing down on June 1st 2026 at noon Pacific time.</p><p>Over the past decade, Rec Room grew into something amazing, reaching over 150 million players and creators along the way. Players made over half a billion friends on the platform. In total, people all around the world spent a cumulative 68 thousand <em>years</em> in Rec Room. The top UGC rooms saw over 500 years of play time each. That&#8217;s a lot of people having a lot of fun.</p><p>What this community built together is incredible, and something we&#8217;ll always be proud of. Even today, millions of people are showing up to spend time in this fun and welcoming place every month.</p><p>Despite this popularity, we never quite figured out how to make Rec Room a sustainably profitable business. Our costs always ended up overwhelming the revenue we brought in.</p><p>We spent a long time trying to find a way to make the numbers work. But with the recent shift in the VR market, along with broader headwinds in gaming, the path to profitability has gotten tough enough that we&#8217;ve made the difficult decision to shut things down.</p><p>We&#8217;re making this decision now, while we still have the ability to wind things down thoughtfully and do right by the people who built this with us.</p><div><hr></div><h2>So what does this mean exactly?</h2><p>On June 1st:</p><ul><li><p>You will no longer be able to login to and play Rec Room</p></li><li><p>The rec.net website will go offline.</p></li><li><p>Online services related to Rec Room Studio will no longer be available.</p></li></ul><p><strong>In preparation for the impending shutdown, as of this update the following things are changing:</strong></p><ol><li><p>You can no longer create new accounts</p></li><li><p>You can no longer add someone as a friend</p></li><li><p>You can no longer sign up for Rec Room+ (RR+)</p><ol><li><p>If you have an active RR+ membership, that membership is extended to June 1st.</p></li></ol></li><li><p>We have removed the RR+ requirement from Partnered Creator. Anyone with sufficient tokens can choose to cash them out.</p><ol><li><p>New registrations for Partnered Creator will be halted on May 1st.</p></li></ol></li><li><p>You will no longer receive token rewards (e.g., at the end of an RRO)</p></li><li><p>You can no longer create new monetized UGC content, including:</p><ol><li><p>Room inventory items and offers</p></li><li><p>Room keys, consumables, and currencies</p></li><li><p>Avatar items (in-game and Avatar Studio)</p></li></ol></li><li><p>The Room Rewards program has ended. March Room Rewards will be paid out in early April.</p></li><li><p>You can no longer purchase or receive new Roomie Energy</p></li></ol><p><strong>As a thank you to our players:</strong></p><ul><li><p>We are discounting first party content in all stores by 80%</p></li><li><p>Some RR+ only features (e.g., avatar items, custom emoji, auras, body paint) will no longer require RR+</p></li></ul><p><strong>After May 1st:"</strong></p><ul><li><p>You will no longer be able to purchase tokens or any $-denominated offers.</p></li><li><p>You can no longer redeem gift cards for tokens.</p></li></ul><p><strong>After May 18th</strong> (at 11:59 PM UTC):</p><ul><li><p>You will not be able to earn any more tokens as a creator. You can still collect any previously-earned tokens.</p></li><li><p>You can continue to spend the tokens you have until June 1st.</p></li></ul><div><hr></div><h2>Downloading Data</h2><p>We understand that people will want to download their data, and we want to help as much as we can.</p><p><strong>For Players:</strong></p><ul><li><p>You can download all the photos you&#8217;ve taken - <a href="https://recroom.zendesk.com/hc/en-us/articles/39239520954903-Exporting-Rec-net-Photos">follow the instructions here</a></p></li><li><p>You can download a &#8220;final report card&#8221; that is a memento of your avatar - <a href="https://recroom.zendesk.com/hc/en-us/articles/39240723191703-Saving-your-Report-Card">follow the instructions here</a></p></li></ul><p><strong>For Creators:</strong></p><ul><li><p>Unfortunately, you cannot download a working copy of your rooms. We know that would be ideal. But without the Rec Room servers operational that is not possible.</p></li><li><p>Instead, we are providing the ability to download your room and invention data in formats that can help you recreate the room elsewhere if you choose (e.g., as a standalone Unity app)</p><ul><li><p>Room/invention data downloads only work via <a href="https://store.steampowered.com/app/471710/Rec_Room/">the Steam PC build</a>, so please install that if you want to download room/invention data.</p></li><li><p>Note: This functionality is in final internal testing and will be available in a Steam PC update ~one week from today. Room/invention data downloads will be available until June 1st.</p></li></ul></li><li><p>To download room and/or invention data - <a href="https://recroom.zendesk.com/hc/en-us/articles/39316129990423-Exporting-Room-Invention-Data">follow the instructions here</a></p></li></ul><div><hr></div><h2>Thank you</h2><p>On behalf of the team we&#8217;d like to thank you for being a part of the Rec Room community and helping us create a fun and welcoming place for players from all walks of life over the past ~10 years. Your boundless creativity and enthusiasm has been a source of great inspiration and joy. We wish we could have found a way to keep things rolling, but unfortunately this is the end of the road.</p><p>We&#8217;d also like to thank everyone who has been part of the amazing Rec Room team over the years. It has been an honor and a career highlight to work with the talented, creative and dedicated Rec Room team. Thank you for your innumerable contributions to something that brought a lot of joy (and some heartache!) into the world.</p><p>Over the years, Gribbly often described Rec Room as &#8220;an explosion of love and creativity all around the world&#8221;. We hope it was that for you. It certainly was for us.</p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.goodvirtualreality.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Good Virtual Reality is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!qZw6!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!qZw6!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png 424w, https://substackcdn.com/image/fetch/$s_!qZw6!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png 848w, https://substackcdn.com/image/fetch/$s_!qZw6!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png 1272w, https://substackcdn.com/image/fetch/$s_!qZw6!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!qZw6!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png" width="1456" height="786" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:786,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:2056742,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:true,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:&quot;https://www.goodvirtualreality.com/i/192675179?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!qZw6!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png 424w, https://substackcdn.com/image/fetch/$s_!qZw6!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png 848w, https://substackcdn.com/image/fetch/$s_!qZw6!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png 1272w, https://substackcdn.com/image/fetch/$s_!qZw6!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F7af9293b-6d7c-445f-984f-404062bebd3a_1638x884.png 1456w" sizes="100vw" loading="lazy"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div>]]></content:encoded></item><item><title><![CDATA[Colocation Is Still A Puzzle To Solve For Good Virtual Reality]]></title><description><![CDATA[Jigsaw Night at the VR Villa presses Meta Quest to its limits.]]></description><link>https://www.goodvirtualreality.com/p/colocation-is-still-a-puzzle-to-solve</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/colocation-is-still-a-puzzle-to-solve</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Fri, 27 Mar 2026 20:37:29 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!_3gp!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc403f12f-3991-4572-bce4-222853b0dfdb_2130x1206.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>ATLANTA &#8212; The puzzlers are ready. In front of each of them on their tables at the Atlanta Convention Center is a bag with a cardboard box full of pieces for a &#8220;previously unreleased&#8221; Ravensburger puzzle. Singles, doubles and teams are nervous and excited to tear open those bags and piece together what they find inside as fast as they possibly can.</p><div class="native-video-embed" data-component-name="VideoPlaceholder" data-attrs="{&quot;mediaUploadId&quot;:&quot;8f4b4d34-0202-440c-8606-db216a7b948e&quot;,&quot;duration&quot;:null}"></div><p>Good Virtual Reality passed through airport security sometime after 3 a.m. at LaGuardia Airport in New York to fly to Georgia and attend the <a href="https://www.goodvirtualreality.com/p/selling-chopsticks-to-build-a-vr">VR Villa</a> at the 2026 USA Jigsaw Nationals &amp; Convention on a ticket <a href="https://www.goodvirtualreality.com/p/sponsor-good-virtual-reality-at-the">sponsored by Jigsaw Night</a>. The mixed reality app from Steve Lukas presses the limits of the Quest platform in an effort to realize colocated mixed reality and VR centered on puzzling with camera options and avatar customization that stretch the limits of Meta&#8217;s technologies.</p><p>&#8220;What I feel like I&#8217;m doing with those technologies is merely helping them achieve their potential,&#8221; Lukas said.</p><p>Below is a video shot on my Quest 3 showing the system with players colocated and piecing together a double-sided puzzle in the same digital reality. Lukas hands off his virtual camera to me in mixed reality while it captures pure VR as I&#8217;m simultaneously capturing my own view.</p><div class="native-video-embed" data-component-name="VideoPlaceholder" data-attrs="{&quot;mediaUploadId&quot;:&quot;3132567f-b5fb-4644-bb8e-841a326586dd&quot;,&quot;duration&quot;:null}"></div><p>That the $300 Quest 3S headset and $500 Quest 3 can accomplish this at all is a marvel of modern technology, but the <a href="https://developers.meta.com/horizon/documentation/unity/unity-shared-spatial-anchors/">colocation</a> unlocking the magic of experiencing the same shared digital reality still proves to be a little bit finicky, plagued by featureless floors and unexpected wireless interference. I saw similar issues at The Poly Awards over the previous weekend produced from an Unreal Engine-based project put together by Alex Coulombe&#8217;s <a href="https://www.agilelens.com">Agile Lens</a>.</p><p>&#8220;Meta still doesn&#8217;t make it easy&#8230;or reliable,&#8221; Coulombe wrote to me, noting that they haven&#8217;t performed the &#8220;non-trivial&#8221; overhaul to the latest version of Meta&#8217;s colocation system, which doesn&#8217;t appear to be supported in Unreal yet. &#8220;Our goal right now is to move off of any Meta dependencies we have and embrace full OpenXR standards whenever possible.&#8221;</p><p><a href="https://thepolys.com">The Poly Awards</a>, in their 6th year, are an extraordinary undertaking attempting to pull in experts in VR technology on video calls alongside those situated together physically in a real New York theater while streaming it all out live on YouTube as it happens. The video below, also shot from my personal Quest 3, shows a moment when Agile Lens&#8217; technology saw attendees in headsets toss digital confetti into the air as pictures of award winner Nonny de la Pe&#241;a appeared to headsets centered on the physical stage with a traditional screen in the background showing the stream.</p><div class="native-video-embed" data-component-name="VideoPlaceholder" data-attrs="{&quot;mediaUploadId&quot;:&quot;db0e93ed-ea61-43e9-880e-2a82e726fbf7&quot;,&quot;duration&quot;:null}"></div><p>Coulombe and I <a href="https://bsky.app/profile/ibrews.bsky.social/post/3m4iyny67dc2y">effortlessly played pickleball colocated together</a> late last year in a pair of Vision Pro headsets, but that experience wasn&#8217;t without a couple minor issues either.</p><p>Lukas uses Unity for his app with a number components inside he can use beyond this core idea of 2D puzzling in 3D space. The outstanding 3D puzzler in 3D space <a href="https://www.meta.com/experiences/puzzling-places/3931148300302917/">Puzzling Places</a> is also available at the VR Villa alongside <a href="https://www.goodvirtualreality.com/p/thomas-van-bouwel-from-cubism-to">Thomas Van Bouwel&#8217;s Cubism</a> and the new game <a href="https://www.meta.com/en-gb/experiences/interlocked-puzzle-islands/7115743118544777/">Interlocked: Puzzle Islands</a>, alongside a few others.</p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.goodvirtualreality.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Good Virtual Reality is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><p>&#8220;People who gravitate towards video games and stuff may be more apt to do something like this, whereas if you are of a generation where the point was to sit down and do a puzzle without technology and be present in the moment, you&#8217;re gonna have two flavors of people here,&#8221; said puzzling competitor Anne Stockdale, fresh from Quest 3S after having her first experience in VR since the 1990s Virtual Boy. &#8220;When I come here, I&#8217;d love to video game and I love to do puzzles, so this is kind of a mesh of two worlds that I really enjoy. I see it&#8217;s got a place. It&#8217;s not gonna be for everybody, but it&#8217;s got a place in here.&#8221;</p><p>Stockdale&#8217;s comment highlights the dream both Lukas and Coulombe are chasing to produce good VR. The headset and technology should disappear so people together can be together and just be &#8220;present in the moment&#8221;.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!_3gp!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc403f12f-3991-4572-bce4-222853b0dfdb_2130x1206.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!_3gp!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc403f12f-3991-4572-bce4-222853b0dfdb_2130x1206.jpeg 424w, 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data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/c403f12f-3991-4572-bce4-222853b0dfdb_2130x1206.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:824,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:385583,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:true,&quot;topImage&quot;:false,&quot;internalRedirect&quot;:&quot;https://www.goodvirtualreality.com/i/192325185?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc403f12f-3991-4572-bce4-222853b0dfdb_2130x1206.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!_3gp!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc403f12f-3991-4572-bce4-222853b0dfdb_2130x1206.jpeg 424w, https://substackcdn.com/image/fetch/$s_!_3gp!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc403f12f-3991-4572-bce4-222853b0dfdb_2130x1206.jpeg 848w, https://substackcdn.com/image/fetch/$s_!_3gp!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc403f12f-3991-4572-bce4-222853b0dfdb_2130x1206.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!_3gp!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc403f12f-3991-4572-bce4-222853b0dfdb_2130x1206.jpeg 1456w" sizes="100vw" loading="lazy"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div>]]></content:encoded></item><item><title><![CDATA[Excellent VR Tree Versus Squirrel Party Game Sees First Update In Over 5 Years]]></title><description><![CDATA[Acron: Attack of the Squirrels from Resolution Games is one of VR's best party games and it's just been updated with a new map and better networking.]]></description><link>https://www.goodvirtualreality.com/p/excellent-vr-tree-versus-squirrel</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/excellent-vr-tree-versus-squirrel</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Thu, 26 Mar 2026 18:11:34 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!smub!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>One of VR&#8217;s best party games for all ages was just updated after a gap of more than five years.</p><p>Acron: Attack of the Squirrels sees a player embodied as a tree in headset protecting their acorns from up to eight squirrels logging in with flatscreens to steal away their precious nuts.</p><p>The title from Resolution Games debuted in 2019 on Steam and Quest (it is available on Pico headsets too) featuring an assortment of squirrel types to pick from with abilities like tunneling or building to face off against the tree across a handful of maps accessible by private room codes. The new &#8220;Cherry Glade&#8221; level rolled out today alongside &#8220;major network fixes&#8221;, according to developer Resolution Games, meant to address &#8220;high ping issues for some players.&#8221; The new level promises to switch up gameplay a bit as well with more sideways movement.</p><p>The VR game can be purchased on <a href="https://www.meta.com/en-gb/experiences/acron-attack-of-the-squirrels/2345082335516570/">Meta Quest</a> (2, 3, 3S, Pro), <a href="https://store.steampowered.com/app/1094870/Acron_Attack_of_the_Squirrels/">SteamVR</a> (HTC Vive, Valve Index, Rift), and <a href="https://store-global.picoxr.com/global/detail/1/7225866819259826182">PICO</a> headsets and works in conjunction with a free companion app on <a href="https://apps.apple.com/us/app/acron-attack-of-the-squirrels/id1447141775">iOS</a> and <a href="https://play.google.com/store/apps/details?id=com.resolutiongames.codenamelazarus&amp;pcampaignid=web_share">Android</a>.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!smub!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!smub!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg 424w, https://substackcdn.com/image/fetch/$s_!smub!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg 848w, https://substackcdn.com/image/fetch/$s_!smub!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!smub!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!smub!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg" width="873" height="492" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:492,&quot;width&quot;:873,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:160467,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/jpeg&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.goodvirtualreality.com/i/192222884?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!smub!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg 424w, https://substackcdn.com/image/fetch/$s_!smub!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg 848w, https://substackcdn.com/image/fetch/$s_!smub!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!smub!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F5c85c3ff-3d09-4ab8-8386-bf4a0dd6f730_873x492.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a><figcaption class="image-caption"></figcaption></figure></div><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.goodvirtualreality.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Good Virtual Reality is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div>]]></content:encoded></item><item><title><![CDATA[Owlchemy Labs Travels To Sporelando For April's Dimensional Double Shift]]></title><description><![CDATA[Owlchemy Labs takes players on vacation to Sporelando in April as its next destination in Dimensional Double Shift.]]></description><link>https://www.goodvirtualreality.com/p/owlchemy-labs-travels-to-sporelando</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/owlchemy-labs-travels-to-sporelando</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Tue, 24 Mar 2026 16:39:58 GMT</pubDate><enclosure url="https://substack-post-media.s3.amazonaws.com/public/images/f91e8b0f-cdc3-493d-8d07-62d21c2b8108_2560x1440.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Owlchemy Labs takes players on vacation to Sporelando in April as its next destination in Dimensional Double Shift.</p><p>The skewering of Florida follows add-ons focused on Texas, New Jersey, and Seattle as the Google-owned studio continues to adapt its formula from Job Simulator to hand tracking in multiplayer with playful interactions.</p><p>Both Mighty Coconut and Owlchemy Labs arrived at the same price for their paid content updates &#8212; $5 &#8212; with guest passes allowing friends to join a space even if only one person owns it. Owlchemy&#8217;s work in VR presses for accessibility and comfort with snap <a href="https://www.goodvirtualreality.com/p/owlchemys-new-snap-turning-hand-tracking">turning now supported by hand tracking</a> with design work chipping away at the long path to <a href="https://www.goodvirtualreality.com/p/1-billion-people-in-vr-headsets">1 billion people in headsets</a>.</p><p>Sporelando arrives on Quest and Android XR headsets on April 23 promising a version of Florida &#8220;where sentient fungi call the shots, golf carts seem to have a pulse, and the local diner is serving up exactly what you&#8217;d expect from a place built three highway exits past civilization.&#8221;</p><p>Here&#8217;s the trailer:</p><div class="native-video-embed" data-component-name="VideoPlaceholder" data-attrs="{&quot;mediaUploadId&quot;:&quot;2194f934-8933-46dc-9874-96284b02698e&quot;,&quot;duration&quot;:null}"></div><p></p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.goodvirtualreality.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Good Virtual Reality is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div>]]></content:encoded></item><item><title><![CDATA[Meta Took Down A Quest Piracy Effort Hosting 10 Terabytes Of VR Games]]></title><description><![CDATA[Parallel to the announcement that Horizon Worlds is dead a Quest-focused piracy group deleted its 10 terabyte store of VR games due to a removal demand from Meta, according to posts made by members of the group.]]></description><link>https://www.goodvirtualreality.com/p/meta-took-down-a-quest-piracy-effort</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/meta-took-down-a-quest-piracy-effort</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Wed, 18 Mar 2026 16:11:37 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!otRm!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F74c4706f-81d2-486a-af86-d2c855452202_1346x822.heic" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Parallel to the announcement that <a href="https://www.goodvirtualreality.com/p/horizon-worlds-is-dead-as-meta-prepares">Horizon Worlds is dead</a> a Quest-focused piracy group deleted its 10 terabyte store of VR games due to a removal demand from Meta, according to posts made by members of the group.</p><p>For years, piracy on Quest headsets has been one of several thorns in the sides of VR developers looking to make a living from development on Meta headsets. The same cash-strapped gamers Meta targeted with Horizon Worlds slop also found themselves drawn to downloading pirated Quest APKs, with some arguing that they essentially used piracy for extended free trials before promising to purchase and support the work.</p><p>&#8220;Oh fuck off. The amount of time and effort I put into running this place&#8230;None of this would be here,&#8221; one poster to the group noted. &#8220;The library got huge. Over 10tb for just Quest Games. Plus handling all uploads, our working files, etc&#8230;No one wants to pay for and manage another server.&#8221;</p><p>A post on Reddit from an organizer noted that a DMCA removal request was filed related to Meta&#8217;s property Beat Saber and its delivery through side-loading software &#8212; that software is also no longer available on Github.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!otRm!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F74c4706f-81d2-486a-af86-d2c855452202_1346x822.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" 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srcset="https://substackcdn.com/image/fetch/$s_!otRm!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F74c4706f-81d2-486a-af86-d2c855452202_1346x822.heic 424w, https://substackcdn.com/image/fetch/$s_!otRm!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F74c4706f-81d2-486a-af86-d2c855452202_1346x822.heic 848w, https://substackcdn.com/image/fetch/$s_!otRm!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F74c4706f-81d2-486a-af86-d2c855452202_1346x822.heic 1272w, https://substackcdn.com/image/fetch/$s_!otRm!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F74c4706f-81d2-486a-af86-d2c855452202_1346x822.heic 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p></p>]]></content:encoded></item><item><title><![CDATA[Owlchemy's New Snap Turning Hand Tracking Menu Should Be Copied By Apple & Everyone Else]]></title><description><![CDATA[Owlchemy Labs introduced a new accessibility feature to its hand tracking game Dimensional Double Shift that should be copied far and wide.]]></description><link>https://www.goodvirtualreality.com/p/owlchemys-new-snap-turning-hand-tracking</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/owlchemys-new-snap-turning-hand-tracking</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Fri, 13 Mar 2026 12:27:02 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!rIyd!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Owlchemy Labs introduced a new accessibility feature to its hand tracking game Dimensional Double Shift that should be copied far and wide.</p><p>I&#8217;d love to see this feature shamelessly copied by Apple for use in the home environments of Vision Pro, for example. Here&#8217;s a screenshot from <a href="https://owlchemylabs.com/blog/dimensional-double-shift-accessibility-update-snapturn">Owlchemy&#8217;s post announcing the feature</a> that shows it in action with the hand menu pulled up:</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!rIyd!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!rIyd!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic 424w, https://substackcdn.com/image/fetch/$s_!rIyd!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic 848w, https://substackcdn.com/image/fetch/$s_!rIyd!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic 1272w, https://substackcdn.com/image/fetch/$s_!rIyd!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!rIyd!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic" width="1456" height="819" 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srcset="https://substackcdn.com/image/fetch/$s_!rIyd!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic 424w, https://substackcdn.com/image/fetch/$s_!rIyd!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic 848w, https://substackcdn.com/image/fetch/$s_!rIyd!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic 1272w, https://substackcdn.com/image/fetch/$s_!rIyd!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Faeabbdb9-5941-43c4-b07f-645f0eee634b_2500x1406.heic 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Just pinch on those little left or right bubbles and your presence in VR will snap to a new rotation facing that direction more head on.</p><p>Owlchemy says you can also toggle on &#8220;Floating Bubble Snap Turn&#8221; to put the directional bubbles directly in front of you with height and distance adjustments available. </p>]]></content:encoded></item><item><title><![CDATA[Tour Passport: Hollywood In Walkabout Mini Golf]]></title><description><![CDATA[Good Virtual Reality's exclusive tour video with Don Carson and Lucas Martell travels from hole 1 to 18 and then up to the Walkabout sign at night.]]></description><link>https://www.goodvirtualreality.com/p/passport-hollywood-opens-in-walkabout</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/passport-hollywood-opens-in-walkabout</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Thu, 12 Mar 2026 16:00:00 GMT</pubDate><enclosure url="https://substackcdn.com/image/youtube/w_728,c_limit/35thWtpVa6g" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Walkabout Mini Golf&#8217;s Passport: Hollywood is available now across all supported platforms.</p><p>My exclusive tour of the course features Walkabout creator Lucas Martell joined by art director Don Carson in night mode. You can subscribe to <a href="https://www.youtube.com/channel/UCaynZR4O-u5xIX3qm-LomoQ">Good Virtual Reality now on YouTube</a> for the occasional video upload.</p><p>The video is roughly 30 minutes long crossing from hole 1 to 18 with behind-the-scenes commentary about the design of the course.</p><p>Walkabout Mini Golf is available to buy on these stores:</p><ul><li><p><a href="https://www.playstation.com/en-us/games/walkabout-mini-golf/">PlayStation VR2</a></p></li><li><p><a href="https://www.meta.com/experiences/walkabout-mini-golf/2462678267173943/?srsltid=AfmBOoooAxjF3HvIj3pGi5-5RIYE-7tL4En0i76MN87dpo6Oysh0xLFL">Quest</a></p></li><li><p><a href="https://store.steampowered.com/app/1408230/Walkabout_Mini_Golf_VR/">Steam</a></p></li><li><p><a href="https://store-global.picoxr.com/global/detail/1/7100930750916378630">Pico</a></p></li></ul><div id="youtube2-35thWtpVa6g" class="youtube-wrap" data-attrs="{&quot;videoId&quot;:&quot;35thWtpVa6g&quot;,&quot;startTime&quot;:null,&quot;endTime&quot;:null}" data-component-name="Youtube2ToDOM"><div class="youtube-inner"><iframe src="https://www.youtube-nocookie.com/embed/35thWtpVa6g?rel=0&amp;autoplay=0&amp;showinfo=0&amp;enablejsapi=0" frameborder="0" loading="lazy" gesture="media" allow="autoplay; fullscreen" allowautoplay="true" allowfullscreen="true" width="728" height="409"></iframe></div></div>]]></content:encoded></item><item><title><![CDATA[Steam Frame Standalone Verification May Challenge Quest Developers To Make Their Ports 90 FPS]]></title><description><![CDATA[New Steam documentation details the Steam Frame verification program for standalone with a key requirement different from Meta Quest.]]></description><link>https://www.goodvirtualreality.com/p/steam-frame-standalone-verification</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/steam-frame-standalone-verification</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Wed, 11 Mar 2026 02:23:47 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!saof!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F35c5b37c-017f-4cd8-9ffd-12b8aa597d93.heic" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>New Steam documentation details the Steam Frame verification program for standalone with a key requirement different from Meta Quest.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!saof!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F35c5b37c-017f-4cd8-9ffd-12b8aa597d93.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" 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src="https://substackcdn.com/image/fetch/$s_!saof!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F35c5b37c-017f-4cd8-9ffd-12b8aa597d93.heic" width="1456" height="1014" 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pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Slides in <a href="https://partner.steamgames.com/doc/events/sf2026">Steamworks documentation</a> mention developers building standalone VR games for the Steam Frame need to deliver performance at 90 frames per second.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!FhTS!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9a088136-1760-4d2a-906b-4e0c402e6a8a_1702x902.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" 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src="https://substackcdn.com/image/fetch/$s_!FhTS!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9a088136-1760-4d2a-906b-4e0c402e6a8a_1702x902.heic" width="1456" height="772" 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pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>While 90 FPS has long been considered the bar for delivering comfort in VR to the vast majority of VR users &#8212; all the way back to the first Vive and Rift on PC &#8212; you can see <a href="https://developers.meta.com/horizon/resources/vrc-quest-performance-1/">on Meta&#8217;s website</a> that its requirements for developers of VR titles on Quest headsets are more lenient than that, allowing refresh rates down to 72 Hz.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!FBsv!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F066340c0-5bef-4aaa-93cb-39b2e407341e_1546x590.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!FBsv!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F066340c0-5bef-4aaa-93cb-39b2e407341e_1546x590.heic 424w, https://substackcdn.com/image/fetch/$s_!FBsv!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F066340c0-5bef-4aaa-93cb-39b2e407341e_1546x590.heic 848w, https://substackcdn.com/image/fetch/$s_!FBsv!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F066340c0-5bef-4aaa-93cb-39b2e407341e_1546x590.heic 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srcset="https://substackcdn.com/image/fetch/$s_!FBsv!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F066340c0-5bef-4aaa-93cb-39b2e407341e_1546x590.heic 424w, https://substackcdn.com/image/fetch/$s_!FBsv!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F066340c0-5bef-4aaa-93cb-39b2e407341e_1546x590.heic 848w, https://substackcdn.com/image/fetch/$s_!FBsv!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F066340c0-5bef-4aaa-93cb-39b2e407341e_1546x590.heic 1272w, https://substackcdn.com/image/fetch/$s_!FBsv!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F066340c0-5bef-4aaa-93cb-39b2e407341e_1546x590.heic 1456w" sizes="100vw"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Quest and Steam Frame are very different systems, so it&#8217;s possible achieving 90 FPS on Valve&#8217;s headset won&#8217;t be a challenge for many developers. Still, it is possible the higher rate requirement could make it difficult for some developers porting their standalone interactive VR apps from Meta to Valve to receive Steam Frame Verification. Some major titles, for example, may be using a technology called Application SpaceWarp on Meta headsets as a trick to get their software running even at the 72 Hz minimum.</p><p>The Quest ecosystem remains in disarray after <a href="https://www.goodvirtualreality.com/p/commentary-on-metas-new-vr-strategy">Meta&#8217;s costly data gathering period</a> promoting slop in Horizon Worlds in front of developers building Quest VR games. Some developers have simply walked away from VR or handed off their projects to others, and those that haven&#8217;t are still cash strapped and may struggle to devote time to the kind of optimization required to boost a title from 72 Hz to 90 Hz. </p><p>While not exactly a show-stopper technically for developers who want to take their games from Quest to Frame, from experience I know that seeing Steam Deck-verified on a title in the store makes me much more likely to lay down some cash for a game to play in handheld. The same is likely to hold true for Steam Frame Verification.</p><p><em>Article updated after publication with additional context.</em></p><p></p>]]></content:encoded></item><item><title><![CDATA[X-Plane 12 Flight Simulation Coming Soon To Vision Pro With ARKit Cockpit Detection ]]></title><description><![CDATA[The developers of X-Plane confirmed high-end flight simulation is on the way to Apple Vision Pro.]]></description><link>https://www.goodvirtualreality.com/p/x-plane-12-flight-simulation-coming</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/x-plane-12-flight-simulation-coming</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Wed, 11 Mar 2026 00:35:34 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!k9ju!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F37a42788-24cd-456e-abc7-dd53760f491c_1920x1080.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>The developers of X-Plane confirmed high-end flight simulation is on the way to Apple Vision Pro.</p><p>Developer Laminar Research <a href="https://www.x-plane.com/2026/03/x-plane-is-coming-to-apple-vision-pro-with-nvidia-cloudxr/">indicates</a> that a combination of Apple&#8217;s <a href="https://www.goodvirtualreality.com/p/vision-pro-foveated-streaming-in">foveated streaming in the forthcoming 26.4 release</a> and NVIDIA&#8217;s CloudXR 6.0 technology will be key to the launch. What&#8217;s more, the developer is promising to "track cockpit positions&#8221; using ARKit. From the announcement:</p><blockquote><p>By leveraging image detection through ARKit, the sim can reliably track cockpit positions, allowing you to seamlessly merge the physical and digital worlds.</p></blockquote><p>Laminar says a companion app on the App Store will enable the simulation to automatically detect the Vision Pro and begin streaming to from a local PC. I still have a number of questions about hardware compatibility and requirements &#8212; the announcement mentions pilots will &#8220;be able to stream immersive PC and cloud-based experiences from NVIDIA RTX systems, including X-Plane 12&#8221; &#8212; and I reached out to the studio for details.</p><p>Described as the &#8220;world&#8217;s most advanced flight simulator&#8221;, X-Plane 12 is sold on Windows, Mac, and Linux for $60. </p><p>Laminar says the update will come &#8220;later this spring.&#8221;</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!k9ju!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F37a42788-24cd-456e-abc7-dd53760f491c_1920x1080.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!k9ju!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F37a42788-24cd-456e-abc7-dd53760f491c_1920x1080.png 424w, https://substackcdn.com/image/fetch/$s_!k9ju!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F37a42788-24cd-456e-abc7-dd53760f491c_1920x1080.png 848w, https://substackcdn.com/image/fetch/$s_!k9ju!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F37a42788-24cd-456e-abc7-dd53760f491c_1920x1080.png 1272w, https://substackcdn.com/image/fetch/$s_!k9ju!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F37a42788-24cd-456e-abc7-dd53760f491c_1920x1080.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!k9ju!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F37a42788-24cd-456e-abc7-dd53760f491c_1920x1080.png" width="1456" height="819" 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class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div>]]></content:encoded></item><item><title><![CDATA['Experts In Virtual Reality' nDreams Restructures With 120 Remaining At Elevation]]></title><description><![CDATA[A statement issued by nDreams paints a bleak picture for a studio positioned to develop in a very different VR market.]]></description><link>https://www.goodvirtualreality.com/p/experts-in-virtual-reality-ndreams</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/experts-in-virtual-reality-ndreams</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Thu, 05 Mar 2026 20:37:49 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!AgSu!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>A statement from nDreams issued <a href="https://www.linkedin.com/posts/ndreams_activity-7435294295093506049-CXq-?utm_source=social_share_send&amp;utm_medium=member_desktop_web&amp;rcm=ACoAAAGZ6DQB-3TRgFtdAasHsOG2CDb_zx3jgxg">to LinkedIn</a> paints a bleak picture for their multi-faceted effort to develop and publish games for the VR market.</p><p>Staff employed by nDreams numbered 250 when it was acquired by Aonic in 2023, a time when the group called itself the &#8220;world&#8217;s biggest VR game developer and publisher&#8221;. The group was split across a few internal studios including Near Light and Compass, which are now closing, with 120 remaining staff gathered at Elevation, the studio behind <strong>Reach</strong>.</p><p>The group was involved in titles like <strong><a href="https://www.meta.com/experiences/little-cities/4988470131168299/">Little Cities</a></strong>, <strong><a href="https://www.playstation.com/en-us/games/synapse/">Synapse</a></strong>, and <strong><a href="https://www.meta.com/experiences/wreckin-raccoon/24256161264016457/">Wreckin&#8217; Raccoon</a></strong>.</p><h1>Reaching For Good VR At The Wrong Time</h1><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!AgSu!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!AgSu!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic 424w, https://substackcdn.com/image/fetch/$s_!AgSu!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic 848w, https://substackcdn.com/image/fetch/$s_!AgSu!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic 1272w, https://substackcdn.com/image/fetch/$s_!AgSu!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!AgSu!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic" width="1456" height="819" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/e99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:819,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:413092,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/heic&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://www.goodvirtualreality.com/i/190028975?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!AgSu!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic 424w, https://substackcdn.com/image/fetch/$s_!AgSu!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic 848w, https://substackcdn.com/image/fetch/$s_!AgSu!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic 1272w, https://substackcdn.com/image/fetch/$s_!AgSu!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe99c4303-1b7b-462a-9f64-2c9c0d29ced7_1920x1080.heic 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Reach from Elevation released late last year to mixed reviews <a href="https://store.steampowered.com/app/3273480/Reach/">on Steam</a>. The title carries just 346 reviews on <a href="https://www.meta.com/experiences/reach/9707487579328855/">Quest</a>, which is not much more than Steam. Those numbers are likely to make other experienced VR developers wince as they calculate how many sales were likely won during the height of Meta&#8217;s <a href="https://www.goodvirtualreality.com/p/commentary-on-metas-new-vr-strategy">data-gathering period for the failure of Horizon Worlds in VR</a>.</p><p>Ultimately, any wince here is because &#8220;78 roles at risk of redundancy&#8221; with 120 people remaining &#8220;engaged on unannounced projects&#8221; may be still multiples larger than the current VR market can support.</p><p>&#8220;nDreams will also retain a lean group dedicated to XR R&amp;D,&#8221; the announcement note says. &#8220;Together, we will remain focused on delivering world-class VR and XR games.&#8221;</p><p>The language seems to suggest remaining staff are likely reaching outside the presence provided by virtual reality to adapt their projects elsewhere. The overall story here is a cautionary one about reaching for good virtual reality at the wrong time in the wrong way.</p><p>If any long-time VR developers who worked with nDreams want to showcase their portfolios or <a href="https://www.goodvirtualreality.com/p/recreation-rooms-share-your-vr-rigs">Recreation Rooms</a> on Good Virtual Reality, please reach out to me.</p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.goodvirtualreality.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Good Virtual Reality is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!MOOH!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fdd84e46e-d2c1-4501-9dd7-9b3d48769c21_1200x1200.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!MOOH!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fdd84e46e-d2c1-4501-9dd7-9b3d48769c21_1200x1200.heic 424w, https://substackcdn.com/image/fetch/$s_!MOOH!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fdd84e46e-d2c1-4501-9dd7-9b3d48769c21_1200x1200.heic 848w, https://substackcdn.com/image/fetch/$s_!MOOH!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fdd84e46e-d2c1-4501-9dd7-9b3d48769c21_1200x1200.heic 1272w, https://substackcdn.com/image/fetch/$s_!MOOH!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fdd84e46e-d2c1-4501-9dd7-9b3d48769c21_1200x1200.heic 1456w" sizes="100vw"><img 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srcset="https://substackcdn.com/image/fetch/$s_!MOOH!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fdd84e46e-d2c1-4501-9dd7-9b3d48769c21_1200x1200.heic 424w, https://substackcdn.com/image/fetch/$s_!MOOH!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fdd84e46e-d2c1-4501-9dd7-9b3d48769c21_1200x1200.heic 848w, https://substackcdn.com/image/fetch/$s_!MOOH!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fdd84e46e-d2c1-4501-9dd7-9b3d48769c21_1200x1200.heic 1272w, https://substackcdn.com/image/fetch/$s_!MOOH!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fdd84e46e-d2c1-4501-9dd7-9b3d48769c21_1200x1200.heic 1456w" sizes="100vw" loading="lazy"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p></p><p></p>]]></content:encoded></item><item><title><![CDATA[Pico Seeks 'Experienced Users' To Sign An NDA For A 5-Week Project Swan Loaner]]></title><description><![CDATA[Pico is looking for &#8220;experienced users&#8221; to test the upcoming &#8220;Project Swan&#8221; headset for at least 10 hours per week after they sign a non-disclosure agreement.]]></description><link>https://www.goodvirtualreality.com/p/pico-seeks-experienced-users-to-sign</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/pico-seeks-experienced-users-to-sign</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Mon, 02 Mar 2026 14:10:22 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!KyGh!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3b48aa39-19d5-478c-878e-2c5d426776e3_1600x900.heic" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Pico is looking for &#8220;experienced users&#8221; to test the upcoming &#8220;Project Swan&#8221; headset for at least 10 hours per week after they sign a non-disclosure agreement.</p><p>An email from a Pico representative requested an embargo until March 2 at 9 a.m. Eastern Time for a press release linking to an application for a &#8220;classified and confidential&#8221; program:</p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.goodvirtualreality.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Good Virtual Reality is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div><blockquote><p>&#8220;If it is determined during the program that you are unable to meet the aforementioned usage expectations, PICO will collect your device and you will forfeit all compensation from your participation.&#8221;</p></blockquote><p>I told the Pico representative over email that I am New York-based if they want to offer a demo and I clicked through the application for the program <a href="http://picoxr.com">linked </a>from the press release. I am happy to disclose that I&#8217;m married to an Apple employee, which is one the questions asked by Pico in the application. The application, however, doesn&#8217;t leave an obvious space to share that I paid full price for the Vision Pro headset I<a href="https://www.goodvirtualreality.com/p/i-sold-my-car-to-travel-with-apple"> exchanged for my car</a>. My  belief in this <a href="https://www.goodvirtualreality.com/p/apple-vision-pro-is-primarily-an">medium</a> predates my marriage, and I won&#8217;t let an employee discount give space for others to question my dedication to Good Virtual Reality.</p><p>Am I willing to sign an NDA and give my feedback to Pico without the freedom to report about it to Good Virtual Reality? No. But if Pico representatives want to offer demos of their headset in New York, I&#8217;d be happy to give it a try and tell them my thoughts as I have them.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!KyGh!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3b48aa39-19d5-478c-878e-2c5d426776e3_1600x900.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!KyGh!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3b48aa39-19d5-478c-878e-2c5d426776e3_1600x900.heic 424w, 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srcset="https://substackcdn.com/image/fetch/$s_!KyGh!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3b48aa39-19d5-478c-878e-2c5d426776e3_1600x900.heic 424w, https://substackcdn.com/image/fetch/$s_!KyGh!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3b48aa39-19d5-478c-878e-2c5d426776e3_1600x900.heic 848w, https://substackcdn.com/image/fetch/$s_!KyGh!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3b48aa39-19d5-478c-878e-2c5d426776e3_1600x900.heic 1272w, https://substackcdn.com/image/fetch/$s_!KyGh!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F3b48aa39-19d5-478c-878e-2c5d426776e3_1600x900.heic 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>When Apple invited me in 2023 to test out the Apple Vision Pro headset I was not yet married and I was not asked to sign an NDA. I was not asked to fill out a Q&amp;A, nor was I offered a $160 gift card with an additional bounty to report bugs.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!VrYY!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6d2ed2cf-cacc-4faf-8916-3402021e0c78_1458x1000.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!VrYY!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6d2ed2cf-cacc-4faf-8916-3402021e0c78_1458x1000.heic 424w, https://substackcdn.com/image/fetch/$s_!VrYY!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6d2ed2cf-cacc-4faf-8916-3402021e0c78_1458x1000.heic 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srcset="https://substackcdn.com/image/fetch/$s_!VrYY!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6d2ed2cf-cacc-4faf-8916-3402021e0c78_1458x1000.heic 424w, https://substackcdn.com/image/fetch/$s_!VrYY!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6d2ed2cf-cacc-4faf-8916-3402021e0c78_1458x1000.heic 848w, https://substackcdn.com/image/fetch/$s_!VrYY!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6d2ed2cf-cacc-4faf-8916-3402021e0c78_1458x1000.heic 1272w, https://substackcdn.com/image/fetch/$s_!VrYY!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6d2ed2cf-cacc-4faf-8916-3402021e0c78_1458x1000.heic 1456w" sizes="100vw"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>In the cases of Apple, Google, and Valve, I was simply invited to try their latest technologies and then I wrote my impressions in public with no obligations to secrecy for any of them.</p><p>Other outlets writing about this embargo will undoubtedly lead their articles with the announced specifications for the intended 2026 launch of Project Swan. Here is the text from Pico of the announced architecture:</p><blockquote><p>Project Swan features a new generation of MicroOLED displays with a pixel density approaching 4000 PPI&#8212;approximately nine times that of flagship smartphones&#8212;delivering an average of 40 pixels per degree (PPD) with a center sweet spot exceeding 45 PPD for text clarity suited to professional workflows. The device introduces a dual-chip architecture, combining custom XR silicon that powers perception and imaging systems with approximately 12 milliseconds of latency and a flagship system-on-chip delivering more than double the CPU and GPU performance compared to the current XR2 Gen 2 platform. Together, these hardware advancements are designed to support smoother visuals, faster responsiveness, and more demanding mixed reality applications.</p></blockquote><p>The latest Pico software promises &#8220;spatial multitasking&#8221; for Project Swan. </p><blockquote><p>&#8220;The input system adapts fluidly to user needs, supporting look-and-pinch gestures, XR controllers, or traditional keyboard-and-mouse setups without switching modes.&#8221;</p></blockquote><p>Of all the things included in the Pico release, the most interesting is the promise of &#8220;an open-source framework&#8221; for &#8220;cross-platform apps&#8220; that &#8220;run seamlessly across PICO OS, VisionOS, and AndroidXR.&#8221;</p><p>Those interested in the &#8220;Global Early Access Program&#8221; can find the application at <a href="http://picoxr.com">picoxr.com</a>.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!OW1L!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff748f3c8-eb27-4cc4-a0e5-07cd11b57a12_1476x920.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!OW1L!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff748f3c8-eb27-4cc4-a0e5-07cd11b57a12_1476x920.heic 424w, https://substackcdn.com/image/fetch/$s_!OW1L!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff748f3c8-eb27-4cc4-a0e5-07cd11b57a12_1476x920.heic 848w, https://substackcdn.com/image/fetch/$s_!OW1L!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff748f3c8-eb27-4cc4-a0e5-07cd11b57a12_1476x920.heic 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srcset="https://substackcdn.com/image/fetch/$s_!OW1L!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff748f3c8-eb27-4cc4-a0e5-07cd11b57a12_1476x920.heic 424w, https://substackcdn.com/image/fetch/$s_!OW1L!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff748f3c8-eb27-4cc4-a0e5-07cd11b57a12_1476x920.heic 848w, https://substackcdn.com/image/fetch/$s_!OW1L!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff748f3c8-eb27-4cc4-a0e5-07cd11b57a12_1476x920.heic 1272w, https://substackcdn.com/image/fetch/$s_!OW1L!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Ff748f3c8-eb27-4cc4-a0e5-07cd11b57a12_1476x920.heic 1456w" sizes="100vw" loading="lazy"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p></p><div class="subscription-widget-wrap-editor" data-attrs="{&quot;url&quot;:&quot;https://www.goodvirtualreality.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe&quot;,&quot;language&quot;:&quot;en&quot;}" data-component-name="SubscribeWidgetToDOM"><div class="subscription-widget show-subscribe"><div class="preamble"><p class="cta-caption">Good Virtual Reality is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.</p></div><form class="subscription-widget-subscribe"><input type="email" class="email-input" name="email" placeholder="Type your email&#8230;" tabindex="-1"><input type="submit" class="button primary" value="Subscribe"><div class="fake-input-wrapper"><div class="fake-input"></div><div class="fake-button"></div></div></form></div></div>]]></content:encoded></item><item><title><![CDATA[VRChat New Concurrent User Record Set During Japan-Centered Music Festival]]></title><description><![CDATA[VRChat set a new user concurrent user record during the Sanrio Virtual Festival.]]></description><link>https://www.goodvirtualreality.com/p/vrchat-new-concurrent-user-record</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/vrchat-new-concurrent-user-record</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Mon, 16 Feb 2026 18:46:51 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!iDuJ!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc5906776-6aa6-4698-a37f-fc2dd54b0d33_994x596.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>VRChat set a new user concurrent user record during the Sanrio Virtual Festival.</p><p>The latest high mark for a community gathered mostly in VR headsets is 156,716 set during the SANRIO_Vfes Super Kaguya-hime! event last weekend. That&#8217;s more than 8,000 people more than the last high mark, according to VRChat community lead Tupper.</p><p>The <a href="https://v-fes.sanrio.co.jp/en">Sanrio Virtual Festival</a> features performances from a range of artists and organizations and the new record for concurrent use of the platform occurred in connection with a character from the movie Cosmic Princess Kaguya, which is currently on Netflix. The character performed a song &#8220;through exclusive recorded audio and movement data on VRChat,&#8221; Tupper explained.</p><div class="bluesky-wrap outer" style="height: auto; display: flex; margin-bottom: 24px;" data-attrs="{&quot;postId&quot;:&quot;3meulwoax6k2j&quot;,&quot;authorDid&quot;:&quot;did:plc:tt6lp3yiqa2hrz7lscxxpiie&quot;,&quot;authorName&quot;:&quot;tupper&quot;,&quot;authorHandle&quot;:&quot;dtupper.com&quot;,&quot;authorAvatarUrl&quot;:&quot;https://cdn.bsky.app/img/avatar/plain/did:plc:tt6lp3yiqa2hrz7lscxxpiie/bafkreiblrct7zfhhrdtoom2w74wfn6hcvnzedgqvwu5xeolbr6jgaeweiy@jpeg&quot;,&quot;text&quot;:&quot;During the SANRIO_Vfes Super Kaguya-hime! event, VRChat set a new all-time high concurrent user record of 156,716\n\nThat beats our previous record by nearly 8000.&quot;,&quot;createdAt&quot;:&quot;2026-02-15T03:31:28.251Z&quot;,&quot;uri&quot;:&quot;at://did:plc:tt6lp3yiqa2hrz7lscxxpiie/app.bsky.feed.post/3meulwoax6k2j&quot;,&quot;imageUrls&quot;:[]}" 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srcset="https://substackcdn.com/image/fetch/$s_!iDuJ!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc5906776-6aa6-4698-a37f-fc2dd54b0d33_994x596.png 424w, https://substackcdn.com/image/fetch/$s_!iDuJ!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc5906776-6aa6-4698-a37f-fc2dd54b0d33_994x596.png 848w, https://substackcdn.com/image/fetch/$s_!iDuJ!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc5906776-6aa6-4698-a37f-fc2dd54b0d33_994x596.png 1272w, https://substackcdn.com/image/fetch/$s_!iDuJ!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc5906776-6aa6-4698-a37f-fc2dd54b0d33_994x596.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div>]]></content:encoded></item><item><title><![CDATA[Email With An Oculus Founder Building A Framework For Personal Computers People Want To Buy]]></title><description><![CDATA[Meta needs a workable framework for the future of personal computers. Maybe Mark Zuckerberg should think about partnering with the Oculus founder making customizable laptops.]]></description><link>https://www.goodvirtualreality.com/p/email-with-an-oculus-founder-building</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/email-with-an-oculus-founder-building</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Mon, 16 Feb 2026 17:23:24 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!bAJO!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc4c70395-5fee-4ee5-b716-00243d518e92_1876x944.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Last week I sent an email to Framework, the company Nirav Patel started after the Oculus founder left Facebook&#8217;s effort.</p><p>Today I received a reply. Here&#8217;s my email followed by his reply in full:</p><blockquote><p>Hello Framework,</p><p>My name is Ian Hamilton, I&#8217;ve reported on VR for over a decade at the Orange County Register and UploadVR. I&#8217;m newly independent posting <a href="https://goodvr.substack.com/">to a Substack</a> already with dozens of paid subscribers after just a few days representing some of the most significant VR game studios and companies subscribing to my work.</p><p>I personally believe Nirav Patel and Framework have built exactly what Meta is missing in its strategy today. I believe I can point a finger at Patel&#8217;s departure being close to the launch of Oculus Quest and the development of Oculus Link as a moment when Meta definitively chose to push a closed platform rather than following the obvious path of truly open computing.</p><p>To put a finer point on it, last decade I constructed my first desktop PC from parts I bought and this decade I find myself configuring every type of Framework laptop on your website dreaming of something that would give me top tier VR experiences with more freedom than I had last decade. I&#8217;d like to configure it, if possible, to boot into Windows or Linux by holding a particular key.</p><p>It seems obvious to me I am saying something pretty fundamental about the need Framework is filling in the market, but I&#8217;ve also been largely alone here trying to shout these beliefs as a neutral journalist to a sea of buyers (and developers) who have been captured by Apple or Meta standalone systems. And meanwhile, it is very hard to reach the PC buyers to whom VR is currently only on the periphery of their decision-making, despite headsets like Bigscreen Beyond 2 and Steam Frame poised to be perfectly complementary to a top-end Framework laptop.</p><p>Would Nirav Patel be willing to comment on the record to a few specific questions, or reply to the overall thesis of this email directly?</p><p>Why did Nirav depart Facebook?</p><p>What does he see as the relationship between Framework and VR headsets?</p></blockquote><h1>The Reply From Framework Founder Nirav Patel </h1><blockquote><p><strong>Why did Nirav depart Facebook?</strong><br><br>On Quest specifically, I was one of the individuals driving it at the start, when we were navigating whether to partner with Samsung on a standalone VR headset or to commit to building ourselves. We eventually got the go-ahead to commit internally, though by that point we had already kicked off an internal prototype with Thundercomm, which eventually became the Oculus Santa Cruz prototype we demoed in 2016. Later, in my last ~year at Facebook, I put most of my time and energy into getting Oculus Quest 2 onto the roadmap, which was shockingly difficult despite how obvious it was in retrospect that it was necessary for it to be worth Facebook/Meta continuing investing in consumer VR at all.</p><p>All of this is to say that what drove me out of Facebook wasn&#8217;t de-investment in PC VR or even the trend into closed platforms. It was actually a fundamental mismatch in belief in what our priorities should have been, and a feeling that I was wasting my time and energy on bureaucracy and trying to overcome organization politics. From 2012 when I first joined Oculus to 2019 when I left, my priority was maximizing iteration speed. VR was, and 14 years later still is, a category in which the fundamental use case that will stick and the audiences that will scale are unknown. In that environment, the priority should be to do closed-loop, audience-and-developer-involved iteration rapidly. Instead, we put years of time, the energy of thousands of engineers, and colossal sums of money into slow big bets that oftentimes moved at such a glacial pace that the product needed to be completely reset years into development before getting public learnings from it.</p><p>For many years running in Oculus and then in Facebook, there were also the competing camps of &#8220;VR is ready&#8221; and &#8220;VR is not ready&#8221;. Much of what we did end up shipping came out of the &#8220;VR is ready&#8221; camp wanting to rapidly market test (Gear VR, Oculus Go, Oculus Quest 1 and 2, Rift S), though much of the money, resources, and project cancellations mapped back into the &#8220;VR is not ready&#8221; camp. Although it might sound like I was in the &#8220;VR is ready&#8221; camp, I was actually agnostic and just wanted to ship anything we could ship.</p></blockquote><p><strong>What does he see as the relationship between Framework and VR headsets?</strong></p><blockquote><p>&#8220;All of this brings me to what makes Framework different than Oculus and Facebook. Fundamentally, we don&#8217;t enter categories where the use cases and audiences are still in flux. We choose categories where, not only are these known, but they are so mature that the business models around the category have evolved from innovation to extraction. Our opening then as a company is to go back into those mature categories and build products that actually map to what the customers in the space need out of the product, not what would make for the maximally capital extractive business model. That means a category like laptops is a great fit for our product strategy and business model. A category like VR headsets is not, yet.&#8221;</p></blockquote><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!bAJO!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc4c70395-5fee-4ee5-b716-00243d518e92_1876x944.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!bAJO!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc4c70395-5fee-4ee5-b716-00243d518e92_1876x944.png 424w, https://substackcdn.com/image/fetch/$s_!bAJO!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc4c70395-5fee-4ee5-b716-00243d518e92_1876x944.png 848w, https://substackcdn.com/image/fetch/$s_!bAJO!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc4c70395-5fee-4ee5-b716-00243d518e92_1876x944.png 1272w, https://substackcdn.com/image/fetch/$s_!bAJO!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc4c70395-5fee-4ee5-b716-00243d518e92_1876x944.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!bAJO!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fc4c70395-5fee-4ee5-b716-00243d518e92_1876x944.png" width="1456" height="733" 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stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p></p><p></p>]]></content:encoded></item><item><title><![CDATA[Google's YouTube App For Apple Headsets Doesn't Seem To Be Serving Ads]]></title><description><![CDATA[I encountered a pop-up ad from an Android app during my four days last year with the Galaxy XR headset from Samsung.]]></description><link>https://www.goodvirtualreality.com/p/googles-youtube-app-for-apple-headsets</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/googles-youtube-app-for-apple-headsets</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Fri, 13 Feb 2026 20:18:46 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!Quzs!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F948cf20a-a44a-4be3-a977-70d0e938c222_1920x1080.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>I encountered a pop-up ad from an Android app during my four days last year with the Galaxy XR headset from Samsung. It was a jarring experience to install a free Android app and then see the ad-pane flip up over the window I wanted to interact with using my eyes.</p><p>With yesterday&#8217;s addition of an official YouTube app from Google, people are discovering exactly what the capabilities are inside the app. You can pinch and drag, for example, while immersed in a 360-degree video to change around what you&#8217;re centered on. In addition, nobody has reported seeing an ad in the app yet.</p><p>Some have theorized (myself included) that the arrival of the app is part of the <a href="https://blog.google/company-news/inside-google/company-announcements/joint-statement-google-apple/">deal to power Apple services</a> with Google&#8217;s Gemini AI. I&#8217;ve reached out to YouTube to ask if there&#8217;s an agreement to keep ads out of YouTube for now, or if they are still to come.</p><p>On the subreddit for Vision Pro, multiple posters tell one another to shush their theorizing lest they jinx the good vibes produced by a completely ad-free experience in VR.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!Quzs!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F948cf20a-a44a-4be3-a977-70d0e938c222_1920x1080.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!Quzs!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F948cf20a-a44a-4be3-a977-70d0e938c222_1920x1080.png 424w, 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stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>I&#8217;ll update this post if I hear back from Google.</p>]]></content:encoded></item><item><title><![CDATA[YouTube visionOS App Debuts From Google Promising Up To 8K Videos For The M5 Vision Pro]]></title><description><![CDATA[A big hole in visionOS software has now been filled with an official app.]]></description><link>https://www.goodvirtualreality.com/p/youtube-visionos-app-debuts-from</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/youtube-visionos-app-debuts-from</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Thu, 12 Feb 2026 17:37:12 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!VeKn!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Google launched an official YouTube app for visionOS today. </p><p>The app is described as &#8220;A spatial YouTube&#8221; promising the &#8220;full, signed-in experience&#8221; including the ability for Apple Vision Pro M5 owners to watch videos at up to 8K resolution.</p><p>The app is free <a href="https://apps.apple.com/us/app/youtube-for-visionos/id6745572359">here</a>.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!VeKn!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!VeKn!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png 424w, https://substackcdn.com/image/fetch/$s_!VeKn!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png 848w, https://substackcdn.com/image/fetch/$s_!VeKn!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png 1272w, https://substackcdn.com/image/fetch/$s_!VeKn!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!VeKn!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png" width="1456" height="824" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/e8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:824,&quot;width&quot;:1456,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:1828284,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/png&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://goodvr.substack.com/i/187766079?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!VeKn!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png 424w, https://substackcdn.com/image/fetch/$s_!VeKn!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png 848w, https://substackcdn.com/image/fetch/$s_!VeKn!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png 1272w, https://substackcdn.com/image/fetch/$s_!VeKn!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fe8ec9bf5-7dc5-4735-b26c-b8c622f63a18_1912x1082.png 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>Here&#8217;s the full description from the store page:</p><blockquote><p>Experience your favorite YouTube channels, videos and creators in extended reality. The YouTube app turns every video on the platform into a spatial watch experience.</p><p>Experience YouTube like never before:</p><ul><li><p>&#65279;&#65279;Explore every video on YouTube, from 3D 360 and VR180 videos to standard rectangular videos and Shorts</p></li><li><p>&#65279;&#65279;Get the full, signed-in experience that lets you view subscriptions, playlists, watch history and more.</p></li><li><p>&#65279;&#65279;Enjoy videos in 8K (Apple Vision Pro M5 only)</p></li></ul><p>See and hear it all:</p><ul><li><p>&#65279;&#65279;Immerse yourself in full 360-degree videos that put you at the center of the action</p></li><li><p>&#65279;&#65279;Videos stay front and center so you can enjoy a lean back experience</p></li></ul></blockquote><p><em>Hat tip to <a href="https://bsky.app/profile/montoulieu.dev">Pieter Montoulieu</a> for noting this on Bluesky.</em></p>]]></content:encoded></item><item><title><![CDATA[Apple Hid Tetris In A Back Room Of Resolution Games' Retrocade]]></title><description><![CDATA[Apple is playing a familiar game with Vision Pro.]]></description><link>https://www.goodvirtualreality.com/p/apple-hid-tetris-in-a-back-room-of</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/apple-hid-tetris-in-a-back-room-of</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Wed, 11 Feb 2026 07:34:06 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!J2o5!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Apple is playing a familiar game with Vision Pro.</p><p>Apple&#8217;s launch of Retrocade on February 5 made by Resolution Games for Apple Arcade included Pac-Man, Asteroids, Breakout, Centipede, Galaga, Space Invaders, Bubble Bobble, Frogger, Track &amp; Field, and Haunted Castle. The breakthrough experience fixes 10 years of VR game development and <a href="https://goodvr.substack.com/p/retrocade-from-resolution-games-fixes">dramatically changes the value proposition</a> for people who wish they could recreate the feel of a classic arcade without the space, money or marriage that would allow for such an investment.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!J2o5!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!J2o5!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic 424w, https://substackcdn.com/image/fetch/$s_!J2o5!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic 848w, https://substackcdn.com/image/fetch/$s_!J2o5!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic 1272w, https://substackcdn.com/image/fetch/$s_!J2o5!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!J2o5!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic" width="1190" height="745" data-attrs="{&quot;src&quot;:&quot;https://substack-post-media.s3.amazonaws.com/public/images/9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic&quot;,&quot;srcNoWatermark&quot;:null,&quot;fullscreen&quot;:null,&quot;imageSize&quot;:null,&quot;height&quot;:745,&quot;width&quot;:1190,&quot;resizeWidth&quot;:null,&quot;bytes&quot;:51322,&quot;alt&quot;:null,&quot;title&quot;:null,&quot;type&quot;:&quot;image/heic&quot;,&quot;href&quot;:null,&quot;belowTheFold&quot;:false,&quot;topImage&quot;:true,&quot;internalRedirect&quot;:&quot;https://goodvr.substack.com/i/187603815?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic&quot;,&quot;isProcessing&quot;:false,&quot;align&quot;:null,&quot;offset&quot;:false}" class="sizing-normal" alt="" srcset="https://substackcdn.com/image/fetch/$s_!J2o5!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic 424w, https://substackcdn.com/image/fetch/$s_!J2o5!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic 848w, https://substackcdn.com/image/fetch/$s_!J2o5!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic 1272w, https://substackcdn.com/image/fetch/$s_!J2o5!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9729730f-772e-4926-b6de-24f386a4b4b1_1190x745.heic 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a></figure></div><p>In my initial writeup, I promised more headlines about Retrocade if Ms. Pac-Man, Donkey Kong or Tetris found their way into the application. Tonight, I was just about to fall asleep scrolling Reddit when I <a href="https://www.reddit.com/r/VisionPro/comments/1r0ucoo/retro_arcade/">found a day-old post</a> from user 5572Life noting a hidden room in the back of the arcade with Tetris inside.</p><p>Here&#8217;s a video I made showing how you can find it.</p><div class="native-video-embed" data-component-name="VideoPlaceholder" data-attrs="{&quot;mediaUploadId&quot;:&quot;5debf577-da36-4a2e-a87e-85c1f24df8e8&quot;,&quot;duration&quot;:null}"></div><p>If you look at the boxes above the staff entrance in the corner of the arcade one of them will light up and you can pinch your fingers together to enter the secret room. Inside, a terminal appears with Tetris playing in what appears to be the original Russian language.</p><p>There are a few more unlit boxes in that corner of the room, so I&#8217;m hopeful a few more classic titles might make it into the back room. I&#8217;d love to play <a href="https://en.wikipedia.org/wiki/Spacewar!">Spacewar!</a>, <a href="https://en.wikipedia.org/wiki/Pong">Pong</a> or <a href="https://en.wikipedia.org/wiki/Computer_Space">Computer Space</a> back there.</p><p>And please, I need Donkey Kong.</p><p>I&#8217;m reminded of the hidden balls and fox hunts inside Walkabout Mini Golf. Like the recently added rings around Jupiter and the slowly spinning clouds on the planet below, it appears Apple and Resolution designers are more than happy leaving Easter Eggs to find inside virtual reality.</p><p class="button-wrapper" data-attrs="{&quot;url&quot;:&quot;https://www.goodvirtualreality.com/subscribe?&quot;,&quot;text&quot;:&quot;Subscribe now&quot;,&quot;action&quot;:null,&quot;class&quot;:null}" data-component-name="ButtonCreateButton"><a class="button primary" href="https://www.goodvirtualreality.com/subscribe?"><span>Subscribe now</span></a></p><p></p><p></p>]]></content:encoded></item><item><title><![CDATA[Selling Chopsticks To Build A VR Villa At Conventions Everywhere]]></title><description><![CDATA[Jeff and Lidiane Basladynski are the owners of Baz.LLC, a U.S.-based provider of custom chopsticks.]]></description><link>https://www.goodvirtualreality.com/p/selling-chopsticks-to-build-a-vr</link><guid isPermaLink="false">https://www.goodvirtualreality.com/p/selling-chopsticks-to-build-a-vr</guid><dc:creator><![CDATA[Ian Hamilton]]></dc:creator><pubDate>Mon, 09 Feb 2026 17:34:17 GMT</pubDate><enclosure url="https://substackcdn.com/image/fetch/$s_!vPzs!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Jeff and Lidiane Basladynski are the owners of Baz.LLC, a U.S.-based provider of custom chopsticks.</p><p>There&#8217;s the <a href="https://baz.llc/collections/woksticks">website</a> where they sell the utensils one set at a time, and they also bring their wares to conventions everywhere. Since 2016 when he tried the HTC Vive powered by SteamVR Tracking, Jeff Basladynski has also been obsessed with virtual reality.</p><div class="native-video-embed" data-component-name="VideoPlaceholder" data-attrs="{&quot;mediaUploadId&quot;:&quot;b2511c06-309c-4c40-9c45-f4714d446649&quot;,&quot;duration&quot;:null}"></div><p>In the years since that eye-opening demo, the pair have taken their little niche of custom chopsticks designed in the United States and attached it to his passion for VR. That means at conventions where they&#8217;ve got a small stand selling unique chopsticks, he&#8217;s happy to talk to the organizers of the event and occupy any additional available space to let some VR fans introduce complete noobs to the technology.</p><p>Enter the <a href="https://vrvilla.org">VR Villa</a>.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!vPzs!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!vPzs!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg 424w, https://substackcdn.com/image/fetch/$s_!vPzs!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg 848w, https://substackcdn.com/image/fetch/$s_!vPzs!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!vPzs!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!vPzs!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg" width="1456" height="1456" 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srcset="https://substackcdn.com/image/fetch/$s_!vPzs!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg 424w, https://substackcdn.com/image/fetch/$s_!vPzs!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg 848w, https://substackcdn.com/image/fetch/$s_!vPzs!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!vPzs!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F62b5f561-7b75-4250-9ff4-7e85d9ddfed2_2048x2048.jpeg 1456w" sizes="100vw" fetchpriority="high"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a><figcaption class="image-caption">VR Villa at KamiCon in Alabama on February 8, 2026.</figcaption></figure></div><p>On the site for the community effort built on Baz chopsticks, you&#8217;ll see the support listed in prominent spaces from developers of some of the best games in the VR market, including Schell Games, Resolution Games, and I-Illusions, along with a calendar of upcoming events where he and volunteers will be hauling headsets out for others to check out in protected areas.</p><div class="captioned-image-container"><figure><a class="image-link image2 is-viewable-img" target="_blank" href="https://substackcdn.com/image/fetch/$s_!yVf7!,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F01f24151-3cfc-405c-a28c-4faac96b0d69_2048x2048.jpeg" data-component-name="Image2ToDOM"><div class="image2-inset"><picture><source type="image/webp" srcset="https://substackcdn.com/image/fetch/$s_!yVf7!,w_424,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F01f24151-3cfc-405c-a28c-4faac96b0d69_2048x2048.jpeg 424w, https://substackcdn.com/image/fetch/$s_!yVf7!,w_848,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F01f24151-3cfc-405c-a28c-4faac96b0d69_2048x2048.jpeg 848w, https://substackcdn.com/image/fetch/$s_!yVf7!,w_1272,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F01f24151-3cfc-405c-a28c-4faac96b0d69_2048x2048.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!yVf7!,w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F01f24151-3cfc-405c-a28c-4faac96b0d69_2048x2048.jpeg 1456w" sizes="100vw"><img src="https://substackcdn.com/image/fetch/$s_!yVf7!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F01f24151-3cfc-405c-a28c-4faac96b0d69_2048x2048.jpeg" width="1456" height="1456" 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srcset="https://substackcdn.com/image/fetch/$s_!yVf7!,w_424,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F01f24151-3cfc-405c-a28c-4faac96b0d69_2048x2048.jpeg 424w, https://substackcdn.com/image/fetch/$s_!yVf7!,w_848,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F01f24151-3cfc-405c-a28c-4faac96b0d69_2048x2048.jpeg 848w, https://substackcdn.com/image/fetch/$s_!yVf7!,w_1272,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F01f24151-3cfc-405c-a28c-4faac96b0d69_2048x2048.jpeg 1272w, https://substackcdn.com/image/fetch/$s_!yVf7!,w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F01f24151-3cfc-405c-a28c-4faac96b0d69_2048x2048.jpeg 1456w" sizes="100vw"></picture><div class="image-link-expand"><div class="pencraft pc-display-flex pc-gap-8 pc-reset"><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container restack-image"><svg role="img" width="20" height="20" viewBox="0 0 20 20" fill="none" stroke-width="1.5" stroke="var(--color-fg-primary)" stroke-linecap="round" stroke-linejoin="round" xmlns="http://www.w3.org/2000/svg"><g><title></title><path d="M2.53001 7.81595C3.49179 4.73911 6.43281 2.5 9.91173 2.5C13.1684 2.5 15.9537 4.46214 17.0852 7.23684L17.6179 8.67647M17.6179 8.67647L18.5002 4.26471M17.6179 8.67647L13.6473 6.91176M17.4995 12.1841C16.5378 15.2609 13.5967 17.5 10.1178 17.5C6.86118 17.5 4.07589 15.5379 2.94432 12.7632L2.41165 11.3235M2.41165 11.3235L1.5293 15.7353M2.41165 11.3235L6.38224 13.0882"></path></g></svg></button><button tabindex="0" type="button" class="pencraft pc-reset pencraft icon-container view-image"><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-maximize2 lucide-maximize-2"><polyline points="15 3 21 3 21 9"></polyline><polyline points="9 21 3 21 3 15"></polyline><line x1="21" x2="14" y1="3" y2="10"></line><line x1="3" x2="10" y1="21" y2="14"></line></svg></button></div></div></div></a><figcaption class="image-caption">Lidiane Basladynski operating the Baz.llc booth selling chopsticks at KamiCon in Alabama on February 8, 2026.</figcaption></figure></div><p>&#8220;&#8202;I&#8217;m part of the vendor community where a lot of small businesses go to all these conventions all over. It&#8217;s a very small niche group. It&#8217;s usually the same people in that industry is very small. It&#8217;s the same players, same people, same everything, just you just got different attendees and that&#8217;s it,&#8221; Jeff Basladynski said. &#8220;And then because of that a lot of convention chairs, they see me, they see what we do, how we do it, and then I usually say, &#8216;hey, you know, I do VR gaming, you want me to help? I&#8217;ve got all this equipment we can do some of these things.&#8217; And it kind of spawned off from there.&#8221;</p><p>There&#8217;s a <a href="https://discord.com/invite/MpaU2WgZjY">Discord for VR Villa</a> and here&#8217;s their upcoming schedule:</p><ul><li><p><a href="https://coastalcomiccon.com/">Coastal Comic Con</a> Wilmington, NC March 7-8</p></li><li><p><a href="https://www.gameonexpo.com/">Game On Expo</a> Phoenix, AZ March 13-15</p></li><li><p><a href="https://gsfurcon.org/">Golden State Fur Con</a> Los Angeles, CA March 13-15</p></li><li><p><a href="https://kawaiikon.com/">KawaiiKon</a> Honolulu, HI April 24-26</p></li><li><p><a href="https://lvlupexpo.com/">LVL UP Expo</a> Las Vegas, NV April 24-26</p></li><li><p><a href="https://www.furryweekend.com/">Furry Weekend Atlanta</a> Atlanta, GA May 7-10</p></li><li><p><a href="https://www.momocon.com/">MomoCon</a> Atlanta, GA May 21-24</p></li></ul><h1>The Dream Of A VR LAN Party</h1><p>One of the reasons Jeff Basladynski created this connection between the chopsticks business at conventions and VR is due to his deep love for LAN parties.</p><p>A group of friends hauling monitors and PC towers down the street for a weekend spent on machines that can barely run the game, all to enjoy face-to-face connections with zero latency over a local network, is something VR Villa aims to tap into. This is despite almost everything about the way the current consumer head-mounted displays are architected making the dream difficult to achieve. If you head to an Apple Store, for example, you&#8217;ll be attended to by worker and when you put the professional-grade headset on your head you&#8217;ll turn a single dial to adjust the fit while the lenses auto-adjust to fit your particular face. When a curious passerby approaches the VR Villa, several people are involved in fitting a Quest headset and teaching the player how to enjoy the game.</p><p>&#8220;I&#8217;m just there to make sure that they understand what the technology is, what the limitations are, how they can play the game. We&#8217;re fully curated. So every single time that a person comes to our game room, they go to our front desk, they ask what games are available, they ask questions, or we even ask &#8216;em what games you usually play on a flat screen,&#8221; Jeff Basladynski said. &#8220;And then we can pare this down to you. If you like a shooter game, maybe play Vail. If you wanna have a casual game play Fruit Ninja. It runs like a restaurant. So they go to our usher, we already designated their booth and their headset, and then we walk them over there. We teach &#8216;em the game they&#8217;re about to play. And then we help and put [a headset] on their heads physically because, if the headset is off it could really limit their perception of how the gaming experience is. We are really adamant about that, it&#8217;s a very labor intensive process&#8230;they&#8217;re probably interacting with four of my staff.&#8221;</p><p>Jeff Basladynski has never run a flat LAN game through headsets at these events and I understand why &#8212; it&#8217;s just too difficult. Still, I believe VR fanatics should be able to roll into the BYOC (Bring Your Own Computer) LAN party at Quakecon each year with a head-mounted display in tow.</p><p>You&#8217;ll likely wear a Quest 3 if you attend a convention with VR Villa this year &#8212; they recently retired all their Quest 2 headsets. That said, Jeff Basladynski seems to be as excited as I am for what Valve&#8217;s upcoming Steam Frame headset might do for these events. Valve is about to ship a headset &#8212; <a href="https://goodvr.substack.com/p/valve-acknowledges-limited-memory">as soon as prices stabilize </a>&#8212; promising an incredible advance in both openness and weight distribution.</p><p>Currently, VR Villa has 65 Quest 3 and 3S systems ready to deploy as needed, though many events just see a couple dozen headsets brought out. I asked Jeff Basladynski how many Steam Frames he expects to have by the end of the year.</p><p>&#8220;That is a Valve question. No idea. Many,&#8221; he says. </p><p>I pushed a little further by rewording my question. </p><p>&#8220;How many Steam Frames do you want to have in your possession by the end of 2026?&#8221;</p><p>&#8220;All of them,&#8221; Basladynski replied.</p><p></p><p></p>]]></content:encoded></item></channel></rss>